some shaders reference this... so put it here
[divverent/nexuiz.git] / data / textures / evil4_techwalls /
2007-05-08 strahlemann_bump and _gloss for a bunch of textures (2/2)
2006-06-05 div0lossless jpegoptim run saving about 10 megabytes
2005-11-07 savagexcommit 1.2.1 game media