]> icculus.org git repositories - divverent/nexuiz.git/history - data/textures/evil2_basewall
new generator model, with damage models and small code changes for it
[divverent/nexuiz.git] / data / textures / evil2_basewall /
2008-09-27 div0jpegoptim; saves 3.5MB compressed size. As you see...
2006-06-05 div0lossless jpegoptim run saving about 10 megabytes
2006-04-04 strahlemannadded some more bump and gloss maps (the bricks in...
2006-01-28 savagexevil2_baswall bumps
2005-11-07 savagexcommit 1.2.1 game media