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hlac fix: proper size for textures, smaller scope, reposition of 1st person view
[divverent/nexuiz.git]
/
data
/
textures
/
evil1_trims
/
2008-09-27
div0
jpegoptim; saves 3.5MB compressed size. As you see...
tree
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commitdiff
2007-05-08
strahlemann
_bump and _gloss for a bunch of textures (1/2)
tree
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commitdiff
2007-03-14
strahlemann
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2227...
tree
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commitdiff
2006-06-05
div0
lossless jpegoptim run saving about 10 megabytes
tree
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commitdiff
2006-02-07
strahlemann
added RTLights and bump-maps to nexdm14
tree
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commitdiff
2005-11-07
savagex
commit 1.2.1 game media
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commitdiff