some shaders reference this... so put it here
[divverent/nexuiz.git] / data / textures / dsi /
2008-01-31 div0fixtrans-ed the other textures. Looked right on first...
2007-05-27 savagexonce again new glass. This time additive because with...
2007-05-25 savagexbeefier glass (e.g. for warfare)
2007-02-17 div0RLE compressed all TGAs that had a compression ratio...
2006-06-03 savagexnew dsi glass texture
2006-03-31 strahlemannadded correct _glow textures to dsi textures
2005-11-07 savagexcommit 1.2.1 game media