]> icculus.org git repositories - divverent/nexuiz.git/history - data/scripts/water.shader
make water shaders work as expected; s/r_glsl_water/r_water/
[divverent/nexuiz.git] / data / scripts / water.shader
2007-10-15 div0make water shaders work as expected; s/r_glsl_water...
2007-10-15 lordhavocupdated dp_refract/dp_reflect/dp_water settings
2007-10-07 div0no, dp_refract should work THAT way round
2007-10-07 div0make use of changed dp_refract/dp_reflect
2007-10-06 div0reflective water by Zombie and Urre; ruiner now uses...