]> icculus.org git repositories - divverent/nexuiz.git/history - data/scripts/stralenex1.shader
fix Port-O-Launch
[divverent/nexuiz.git] / data / scripts / stralenex1.shader
2008-02-09 div0LOTS of shader bugfixes (stages for files that don...
2007-05-29 strahlemannfixed the green-light-tube shader.
2007-05-29 strahlemannfixed slime on reslimed. fixed water on runningman_1on1...
2007-05-17 strahlemannoops
2007-05-17 strahlemannAdded new slime and some fancy blinking stuff for slime...
2007-04-30 lordhavocmy playerclip modification was unneeded after all
2007-04-30 lordhavocadded surfaceparm playerclip to dieselpower grates
2007-04-30 lordhavocchanged transparent color in dieselpower grates again...
2006-06-11 savagexfix green light tubes in stralenex1.shader
2006-05-29 savagexanother sky variation in stralenex1.shader
2006-05-26 strahlemannrelighted dm20. sunlight now comes from the direction...
2006-05-08 savagexsome shader updates for tymo3dm5 map
2006-05-08 savagexnew variation of one of Strahlemann's skyboxes which...
2006-05-05 lordhavocfixed e8tinylightblue2k shader which is used in nexdm19...
2006-04-28 savagexstralenex1.shader: fix a green light for nexdm14
2006-04-25 strahlemannadded new map "Blood Prison" as nexdm19
2006-04-20 lordhavocmore cleanup, and actually added common-spog.pk3 this...
2006-04-20 lordhavoccleanup
2006-03-31 strahlemannminor additions to stralenex1.shader
2006-01-30 strahlemannadded new map "Soylent Space" as nexdm14
2006-01-23 strahlemannFixed Sky on nexdm14
2005-11-30 strahlemannupdated shader
2005-11-07 savagexcommit 1.2.1 game media