]> icculus.org git repositories - divverent/nexuiz.git/history - data/scripts/sav-liquids.shader
Scaled the weapon models down about 30% to match 2.5.2 sizes. Except the tuba, I...
[divverent/nexuiz.git] / data / scripts / sav-liquids.shader
2009-08-06 div0lots of svn:eol-style native
2007-05-27 savagexonce again new glass. This time additive because with...
2007-05-25 savagexbeefier glass (e.g. for warfare)
2007-05-24 savagextcgen environment for some glass textures (can be seen...
2006-06-11 savagexuse some proper glass shader for glass tubes
2006-04-20 lordhavocmore cleanup, and actually added common-spog.pk3 this...
2006-04-20 lordhavoccleanup
2005-11-07 savagexcommit 1.2.1 game media