]> icculus.org git repositories - divverent/nexuiz.git/history - data/scripts/evil8_base.shader
fix Port-O-Launch
[divverent/nexuiz.git] / data / scripts / evil8_base.shader
2008-02-09 div0LOTS of shader bugfixes (stages for files that don...
2008-02-09 div0remove shader stages for files that aren't
2008-02-08 div0possibly this fixes MrBougo's rotating checkerboard
2008-01-19 div0kill duplicate shaders
2007-04-25 strahlemannAdded jumppad-effects to nearly all stock-maps
2007-04-16 strahlemannadded animmap for texture\evil8_fx\e8jumpspawn02_grey...
2006-07-21 m0rfarDon't picmip the liftbutton texture (warfare). Players...
2006-05-08 savagexsome shader updates for tymo3dm5 map
2006-04-20 lordhavocmore cleanup, and actually added common-spog.pk3 this...
2006-04-20 lordhavoccleanup
2005-11-07 savagexcommit 1.2.1 game media