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fix division by zero if cl_zoomfactor == 1
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2008-10-08 div0fix division by zero if cl_zoomfactor == 1
2008-10-08 div0use q3map2 not mapinfo bounds for short circuit
2008-10-08 div0reset the ready count too on ready-restart (not just...
2008-10-08 div0fix default weapon color (0xAA is no longer neutral)
2008-10-08 div0improve "radarmap" help
2008-10-08 div0renamed roughmap to radarmap; automatically sharpen it
2008-10-08 div0fix bogus keyhunt interfere messages
2008-10-08 div0new command "sv_cmd bbox" outputting all relevant bboxe...
2008-10-07 div0update world mins/maxs fro mapinfo; fix comment
2008-10-07 div0add option "sv_cmd roughmap --quit" to exit the server...
2008-10-07 div0team radar menu controls
2008-10-06 div0minor portals fix again :P
2008-10-06 div0updated entcs, less of a bandwidth hog
2008-10-06 div0experimental change: only resend a waypointsprite if...
2008-10-06 div0also compare the team in SPRITERULE_DEFAULT. Should...
2008-10-06 div0improve error message for size line
2008-10-06 div0hidewaypoints is handled by client now
2008-10-06 div0added a new crosshair 12 (idea by tweak)
2008-10-05 div0fix a broken check by commenting it out. It never was...
2008-10-05 div0also copy weapon and switchweapon to spectators
2008-10-05 div0do not generate that many porto weapons :P
2008-10-05 div0iapply the vid_conwidth/height ratio for the sprites
2008-10-05 div0work around engine crash by drawing 2D polygons after...
2008-10-04 div0draw HUD before other stuff again (no idea why this...
2008-10-04 div0do not use "chain" that way!
2008-10-04 div0let HUD draw over other stuff
2008-10-04 div0try to detect missing minimap and show no radar
2008-10-04 div0cl_teamradar_position
2008-10-04 div0fix MrBougo's portal bug
2008-10-04 div0fix hook bug, but why?
2008-10-04 div0ignore "trace_endpos in solid" error as it sometimes...
2008-10-04 div0fix wrong observe message
2008-10-04 div0more teamradar features (zoom mode)
2008-10-04 div0cl_teamradar_size cvar
2008-10-04 div0use the new mipmap drawflag
2008-10-04 div0fix timelimit display after ready-restart (no longer...
2008-10-03 div0HELP ME now with a better color
2008-10-03 div0make Help Me show up on the radar THIS time
2008-10-03 div0fteqcc, why did this compile? Now REALLY fixed.
2008-10-03 div0compile fix for last commit
2008-10-03 div0fix crash when creating WP fails
2008-10-03 div0fix negative cl_teamradar_scale
2008-10-03 div0do not show speccers on radar
2008-10-03 div0make team radar on by default for testing
2008-10-03 div0oops :P
2008-10-03 div0make radar pings when waypoints are created by players
2008-10-03 div0now REALLY remove dead players
2008-10-03 div0warning fix; fix loading ons-reborn.mapinfo
2008-10-03 div0make "cl_teamradar 2" use the new radar in Onslaught...
2008-10-03 tzorkTurret updates #2 sound channels usage and some optimiz...
2008-10-03 div0perhaps fix the "--pak" downloading
2008-10-03 div0--warnings;
2008-10-03 div0get rid of more warnings
2008-10-03 div0radar update: allow negative teamradar scale to switch...
2008-10-03 div0less warnings
2008-10-03 div0warning fixes
2008-10-03 div0add more comments
2008-10-03 div0updated channel assignment to help tZork's turrets
2008-10-03 div0remove unneeded precaches
2008-10-03 div0func_static, misc_gamemodel (better radiant support...
2008-10-03 div0turn off useless radar circles on keyhunt captures
2008-10-03 div0local player gets black border; hide radar when scorebo...
2008-10-03 div0ent_cs: hide dead players (hope this works)
2008-10-03 div0cl_teamradar_scale
2008-10-03 div01. draw sprites before team radar (looks irritating...
2008-10-03 div0draw radar dots BELOW players
2008-10-02 tzorkTurret updates.
2008-10-02 div0support cl_hidewaypoints 2 (hide all)
2008-10-02 div0load dprint
2008-10-02 div0fix damn bug in the angle :P
2008-10-02 div0put minimaps in gfx/ instead (MUCH better); deleted...
2008-10-02 div0keyhunt support
2008-10-02 div0new waypointsprite system, onslaught not yet supported
2008-10-02 div0optimize entcs data
2008-10-01 div0teamradar updates
2008-10-01 div0add a line around the arrow in the radar to balance...
2008-10-01 div0more in the team radar
2008-10-01 div0fix mirror damage
2008-10-01 div0oops, forgot a check
2008-10-01 div0leave a border around the minimaps
2008-10-01 div0roughmap command: made it run in "background" (still...
2008-10-01 div0experimental team radar (try: cl_teamradar 1)
2008-10-01 div0forgot this
2008-10-01 div0get rid of .info files; make interpolation generic
2008-09-30 div0g_ctf_flagpenalty_returned for ai's scoring system
2008-09-30 div0fix voting display again
2008-09-29 div0add missing quotes
2008-09-29 div0fix typos
2008-09-29 div0experimental feature (sv_)cmd cvar_changes, should...
2008-09-29 div0support r_letterbox and viewsize for disabling the HUD
2008-09-29 div0fix early/late cap scoring
2008-09-29 div0add a SND_WEAPON2 channel for anything except actual...
2008-09-29 div0implement CTF suggestion by [-z-] as comments
2008-09-28 div0fix ctf logging bug
2008-09-28 div0ctf fixes (and comments containing ^R_Alien's scoring)
2008-09-28 div0uncustomize first (not needed now, but maybe later)
2008-09-28 div0LOD for misc_models and similar entities
2008-09-28 div0score fix :P
2008-09-28 div0fix vote nagger
2008-09-28 div0sbar_width cvar
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