]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc
disable prediction on spectators, by making them have negative health,
[divverent/nexuiz.git] / data / qcsrc /
2006-02-17 lordhavocdisable prediction on spectators, by making them have...
2006-02-17 lordhavocuse self.crouch instead of self.button5 in physics...
2006-02-17 lordhavocfixed a typo in the grenade launcher primary ammo cvar...
2006-02-17 kadaverjack- return flag when it's in trigger_hurt
2006-02-16 lordhavocfix a typo in one of the animtime cvar calls (this...
2006-02-16 lordhavocchanged +/-hook aliases to use +/-button6 instead of...
2006-02-16 lordhavocadded last weapon impulse (impulse 11)
2006-02-16 lordhavocfix a bug with firstblood not playing except in minstag...
2006-02-15 lordhavocrenamed almost all weapon cvars, added distinct cvars...
2006-02-15 savagexrevert fps killer reported by cyan... BUT WHY?!
2006-02-15 urreAvoided spawning loads of navnodes and crap unless...
2006-02-14 kadaverjackfixed stupid lms bug...
2006-02-14 kadaverjackfix firebullet() for trapdoor on nexdmextra 1
2006-02-14 lordhavocadded g_maplist_defaultlist cvar for qc to use when...
2006-02-13 m0rfarSmall fix for the "ready" message.
2006-02-13 esteeldisabled votemaster of a single player. Else you could...
2006-02-13 kadaverjackcorrected spawnpoint orientation on nexdm15 (facing...
2006-02-13 kadaverjack- removed rocket launcher from nexdm15 (wasn't there...
2006-02-12 kadaverjackimproved teamchange centerprints
2006-02-12 savagexmessage for players that get moved during team balancing
2006-02-12 kadaverjackfixed mapnames in ent-files
2006-02-12 kadaverjack- changed gl_picmip to 1 by default
2006-02-11 kadaverjack- "Kenny is ready" message for the ready button
2006-02-11 savagexno hitsound if hitting a dead player
2006-02-11 esteelg_fullbrightplayers does no longer overwrite other...
2006-02-10 urreOptimized crap
2006-02-10 urreBleh
2006-02-10 urreMade the Urrebot navigation optimization a cvar, for...
2006-02-10 kadaverjackdon't allow laser alt-fire to switch to empty rocket...
2006-02-09 kadaverjacktossed weapons now have more ammo and can be immediatel...
2006-02-09 esteelvoting is more robust/correct now. i forgot something...
2006-02-09 kadaverjackadd missing variable declaration
2006-02-09 esteelvoting is more robust/correct now
2006-02-09 kadaverjackno more "x frags left" sounds in runematch/domination
2006-02-09 kadaverjackcorrected names of 2 cvars. that should fix imbalanced...
2006-02-09 kadaverjackfixed laser switch-to-last-weapon bug
2006-02-09 urreReinstated navigation "optimization" for profiling...
2006-02-09 urreMade Urrebots choose character names and models, by...
2006-02-08 kadaverjackfixed 2 nex bugs (nex beam stopped at first player...
2006-02-08 savagexmissing break;
2006-02-08 blackAdd some untested code which is supposed to check the...
2006-02-08 kadaverjack- anisotropy/gl_picmip switches, dropweapon/show_info...
2006-02-08 urreDisabled optimised navigation until fixed (it turned...
2006-02-06 urreFirst working version of the (hopefully) optimised...
2006-02-06 urreAltered error and success messages, no more search...
2006-02-06 urreFixed a bug
2006-02-06 urreAs usual I can't test my changes, and seeing as this...
2006-02-06 kadaverjackEF_NOSHADOW for all projectiles
2006-02-06 kadaverjackno shadows for missiles & grenades
2006-02-04 kadaverjack- version number in FAQ is now 1.5
2006-02-03 kadaverjackfixed extralife bug in minstagib tdm
2006-02-02 kadaverjack- fixed playercount in lms
2006-02-02 savagexgive proper colormap to corpses
2006-02-01 savagexhagar secondary now uses old aiming again (makes more...
2006-02-01 savagexchange grenade-launcher aiming back to pre-TrueAim(tm)
2006-02-01 kadaverjackadd secondary function for laser: switch to last used...
2006-01-31 kadaverjacknew cvars to disbale powerups (requested by GreEn`mArine)
2006-01-31 kadaverjackchase_active support for csqc
2006-01-30 kadaverjacknothing to see here...
2006-01-30 kadaverjackset FL_NOTARGET flag for spectators/observers
2006-01-30 savagexfix aim when standing in front of a clip-brush
2006-01-30 kadaverjackpragmas to avoid problems with latest fteqcc builds
2006-01-29 urrefixed progs.src for the new directory structure
2006-01-29 urreI don't know what I changed... some silly junk
2006-01-29 kadaverjackfixed bug in minstagib where coundown could loop at...
2006-01-29 kadaverjackadd csqc skeleton for Nexuiz
2006-01-28 esteelelectro switching corrected
2006-01-28 urremore bugs (I can't test myself, so...)
2006-01-28 urrefixed more bugs
2006-01-28 urrefixed a bug
2006-01-28 urremade the menu choice for bots select bot type based...
2006-01-26 savagexrework TrueAim (now one function instead code spread...
2006-01-26 kadaverjack- added ready button
2006-01-24 kadaverjackadd div0's footstep patch (disabled by default, set...
2006-01-24 kadaverjack- changed Quark's skinindex to 0
2006-01-24 avirox - Fixed spawn bug which can occur on CTF maps (like...
2006-01-24 avirox - Fixed the score loop bug at flag capture by adding...
2006-01-23 savagexget rid of frikbot files
2006-01-22 kadaverjackuse self.alpha instead of EF_NODRAW for minstagib invis
2006-01-21 savagextrueaim for rocketlauncher
2006-01-21 savagextrueaim for grenadelauncher (just to be consistent)
2006-01-21 savagextrueaim for crylink
2006-01-21 savagextrueaim for laser
2006-01-21 savagextrueaim for electro
2006-01-21 savagextrueaim for Uzi
2006-01-21 savagexTrueAim(tm) for hagar
2006-01-21 savagexTrueAim(tm) for shotgun
2006-01-21 savagexenforce g_tdm_teams
2006-01-21 savagexnothing to see here, move along
2006-01-21 savagexfixed nexgun aim
2006-01-20 avirox - Team Bubble Entity now uses setattachment function...
2006-01-19 esteelactive modifications are better seperated now
2006-01-19 kadaverjackadd an "active modifications" line to welcome msg
2006-01-19 kadaverjackchanged green team to pink in spawn code
2006-01-18 kadaverjackdisplay midair and grappling hook in welcome msg and...
2006-01-18 kadaverjackdon't autoswitch to an empty rocket launcher
2006-01-18 kadaverjackdon't switch to laser if player doesn't have one (for...
2006-01-16 avirox - Added crouch animation for players in mid-air
2006-01-15 esteelreplaced a few _kill_ messages with _frag_ messages
2006-01-15 kadaverjackfixed laserjumps & triggerdamage in teamgames
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