2006-02-17 |
lordhavoc | disable prediction on spectators, by making them have... |
tree | commitdiff |
2006-02-17 |
lordhavoc | use self.crouch instead of self.button5 in physics... |
tree | commitdiff |
2006-02-17 |
lordhavoc | fixed a typo in the grenade launcher primary ammo cvar... |
tree | commitdiff |
2006-02-17 |
kadaverjack | - return flag when it's in trigger_hurt |
tree | commitdiff |
2006-02-16 |
lordhavoc | fix a typo in one of the animtime cvar calls (this... |
tree | commitdiff |
2006-02-16 |
lordhavoc | changed +/-hook aliases to use +/-button6 instead of... |
tree | commitdiff |
2006-02-16 |
lordhavoc | added last weapon impulse (impulse 11) |
tree | commitdiff |
2006-02-16 |
lordhavoc | fix a bug with firstblood not playing except in minstag... |
tree | commitdiff |
2006-02-15 |
lordhavoc | renamed almost all weapon cvars, added distinct cvars... |
tree | commitdiff |
2006-02-15 |
savagex | revert fps killer reported by cyan... BUT WHY?! |
tree | commitdiff |
2006-02-15 |
urre | Avoided spawning loads of navnodes and crap unless... |
tree | commitdiff |
2006-02-14 |
kadaverjack | fixed stupid lms bug... |
tree | commitdiff |
2006-02-14 |
kadaverjack | fix firebullet() for trapdoor on nexdmextra 1 |
tree | commitdiff |
2006-02-14 |
lordhavoc | added g_maplist_defaultlist cvar for qc to use when... |
tree | commitdiff |
2006-02-13 |
m0rfar | Small fix for the "ready" message. |
tree | commitdiff |
2006-02-13 |
esteel | disabled votemaster of a single player. Else you could... |
tree | commitdiff |
2006-02-13 |
kadaverjack | corrected spawnpoint orientation on nexdm15 (facing... |
tree | commitdiff |
2006-02-13 |
kadaverjack | - removed rocket launcher from nexdm15 (wasn't there... |
tree | commitdiff |
2006-02-12 |
kadaverjack | improved teamchange centerprints |
tree | commitdiff |
2006-02-12 |
savagex | message for players that get moved during team balancing |
tree | commitdiff |
2006-02-12 |
kadaverjack | fixed mapnames in ent-files |
tree | commitdiff |
2006-02-12 |
kadaverjack | - changed gl_picmip to 1 by default |
tree | commitdiff |
2006-02-11 |
kadaverjack | - "Kenny is ready" message for the ready button |
tree | commitdiff |
2006-02-11 |
savagex | no hitsound if hitting a dead player |
tree | commitdiff |
2006-02-11 |
esteel | g_fullbrightplayers does no longer overwrite other... |
tree | commitdiff |
2006-02-10 |
urre | Optimized crap |
tree | commitdiff |
2006-02-10 |
urre | Bleh |
tree | commitdiff |
2006-02-10 |
urre | Made the Urrebot navigation optimization a cvar, for... |
tree | commitdiff |
2006-02-10 |
kadaverjack | don't allow laser alt-fire to switch to empty rocket... |
tree | commitdiff |
2006-02-09 |
kadaverjack | tossed weapons now have more ammo and can be immediatel... |
tree | commitdiff |
2006-02-09 |
esteel | voting is more robust/correct now. i forgot something... |
tree | commitdiff |
2006-02-09 |
kadaverjack | add missing variable declaration |
tree | commitdiff |
2006-02-09 |
esteel | voting is more robust/correct now |
tree | commitdiff |
2006-02-09 |
kadaverjack | no more "x frags left" sounds in runematch/domination |
tree | commitdiff |
2006-02-09 |
kadaverjack | corrected names of 2 cvars. that should fix imbalanced... |
tree | commitdiff |
2006-02-09 |
kadaverjack | fixed laser switch-to-last-weapon bug |
tree | commitdiff |
2006-02-09 |
urre | Reinstated navigation "optimization" for profiling... |
tree | commitdiff |
2006-02-09 |
urre | Made Urrebots choose character names and models, by... |
tree | commitdiff |
2006-02-08 |
kadaverjack | fixed 2 nex bugs (nex beam stopped at first player... |
tree | commitdiff |
2006-02-08 |
savagex | missing break; |
tree | commitdiff |
2006-02-08 |
black | Add some untested code which is supposed to check the... |
tree | commitdiff |
2006-02-08 |
kadaverjack | - anisotropy/gl_picmip switches, dropweapon/show_info... |
tree | commitdiff |
2006-02-08 |
urre | Disabled optimised navigation until fixed (it turned... |
tree | commitdiff |
2006-02-06 |
urre | First working version of the (hopefully) optimised... |
tree | commitdiff |
2006-02-06 |
urre | Altered error and success messages, no more search... |
tree | commitdiff |
2006-02-06 |
urre | Fixed a bug |
tree | commitdiff |
2006-02-06 |
urre | As usual I can't test my changes, and seeing as this... |
tree | commitdiff |
2006-02-06 |
kadaverjack | EF_NOSHADOW for all projectiles |
tree | commitdiff |
2006-02-06 |
kadaverjack | no shadows for missiles & grenades |
tree | commitdiff |
2006-02-04 |
kadaverjack | - version number in FAQ is now 1.5 |
tree | commitdiff |
2006-02-03 |
kadaverjack | fixed extralife bug in minstagib tdm |
tree | commitdiff |
2006-02-02 |
kadaverjack | - fixed playercount in lms |
tree | commitdiff |
2006-02-02 |
savagex | give proper colormap to corpses |
tree | commitdiff |
2006-02-01 |
savagex | hagar secondary now uses old aiming again (makes more... |
tree | commitdiff |
2006-02-01 |
savagex | change grenade-launcher aiming back to pre-TrueAim(tm) |
tree | commitdiff |
2006-02-01 |
kadaverjack | add secondary function for laser: switch to last used... |
tree | commitdiff |
2006-01-31 |
kadaverjack | new cvars to disbale powerups (requested by GreEn`mArine) |
tree | commitdiff |
2006-01-31 |
kadaverjack | chase_active support for csqc |
tree | commitdiff |
2006-01-30 |
kadaverjack | nothing to see here... |
tree | commitdiff |
2006-01-30 |
kadaverjack | set FL_NOTARGET flag for spectators/observers |
tree | commitdiff |
2006-01-30 |
savagex | fix aim when standing in front of a clip-brush |
tree | commitdiff |
2006-01-30 |
kadaverjack | pragmas to avoid problems with latest fteqcc builds |
tree | commitdiff |
2006-01-29 |
urre | fixed progs.src for the new directory structure |
tree | commitdiff |
2006-01-29 |
urre | I don't know what I changed... some silly junk |
tree | commitdiff |
2006-01-29 |
kadaverjack | fixed bug in minstagib where coundown could loop at... |
tree | commitdiff |
2006-01-29 |
kadaverjack | add csqc skeleton for Nexuiz |
tree | commitdiff |
2006-01-28 |
esteel | electro switching corrected |
tree | commitdiff |
2006-01-28 |
urre | more bugs (I can't test myself, so...) |
tree | commitdiff |
2006-01-28 |
urre | fixed more bugs |
tree | commitdiff |
2006-01-28 |
urre | fixed a bug |
tree | commitdiff |
2006-01-28 |
urre | made the menu choice for bots select bot type based... |
tree | commitdiff |
2006-01-26 |
savagex | rework TrueAim (now one function instead code spread... |
tree | commitdiff |
2006-01-26 |
kadaverjack | - added ready button |
tree | commitdiff |
2006-01-24 |
kadaverjack | add div0's footstep patch (disabled by default, set... |
tree | commitdiff |
2006-01-24 |
kadaverjack | - changed Quark's skinindex to 0 |
tree | commitdiff |
2006-01-24 |
avirox | - Fixed spawn bug which can occur on CTF maps (like... |
tree | commitdiff |
2006-01-24 |
avirox | - Fixed the score loop bug at flag capture by adding... |
tree | commitdiff |
2006-01-23 |
savagex | get rid of frikbot files |
tree | commitdiff |
2006-01-22 |
kadaverjack | use self.alpha instead of EF_NODRAW for minstagib invis |
tree | commitdiff |
2006-01-21 |
savagex | trueaim for rocketlauncher |
tree | commitdiff |
2006-01-21 |
savagex | trueaim for grenadelauncher (just to be consistent) |
tree | commitdiff |
2006-01-21 |
savagex | trueaim for crylink |
tree | commitdiff |
2006-01-21 |
savagex | trueaim for laser |
tree | commitdiff |
2006-01-21 |
savagex | trueaim for electro |
tree | commitdiff |
2006-01-21 |
savagex | trueaim for Uzi |
tree | commitdiff |
2006-01-21 |
savagex | TrueAim(tm) for hagar |
tree | commitdiff |
2006-01-21 |
savagex | TrueAim(tm) for shotgun |
tree | commitdiff |
2006-01-21 |
savagex | enforce g_tdm_teams |
tree | commitdiff |
2006-01-21 |
savagex | nothing to see here, move along |
tree | commitdiff |
2006-01-21 |
savagex | fixed nexgun aim |
tree | commitdiff |
2006-01-20 |
avirox | - Team Bubble Entity now uses setattachment function... |
tree | commitdiff |
2006-01-19 |
esteel | active modifications are better seperated now |
tree | commitdiff |
2006-01-19 |
kadaverjack | add an "active modifications" line to welcome msg |
tree | commitdiff |
2006-01-19 |
kadaverjack | changed green team to pink in spawn code |
tree | commitdiff |
2006-01-18 |
kadaverjack | display midair and grappling hook in welcome msg and... |
tree | commitdiff |
2006-01-18 |
kadaverjack | don't autoswitch to an empty rocket launcher |
tree | commitdiff |
2006-01-18 |
kadaverjack | don't switch to laser if player doesn't have one (for... |
tree | commitdiff |
2006-01-16 |
avirox | - Added crouch animation for players in mid-air |
tree | commitdiff |
2006-01-15 |
esteel | replaced a few _kill_ messages with _frag_ messages |
tree | commitdiff |
2006-01-15 |
kadaverjack | fixed laserjumps & triggerdamage in teamgames |
tree | commitdiff |
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