]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/w_electro.qc
some missing files; g_race_qualifying is still broken (ignores fraglimit, no idea...
[divverent/nexuiz.git] / data / qcsrc / server / w_electro.qc
2008-08-06 div0gave some entity channels more descriptive names; add...
2008-08-06 div0reassign the sound channels in a more meaningful way...
2008-08-05 div0two big changes:
2008-07-01 div0fix the syntax of even more function definitions
2008-07-01 div0change all function declarations (except builtins and...
2008-06-30 div0use the button macros everywhere
2008-01-22 lordhavocchanged all te_ effects (except te_bloodshower) to...
2008-01-15 div0fix missing electrobitch
2008-01-12 div0- make Yoda harder to get
2008-01-09 lordhavocadded muzzleflash effects for all weapons (most emit...
2008-01-04 div0some weapon changes:
2007-10-06 div0make use of DP_CON_BESTWEAPON to make the bestweapon...
2007-05-23 div0moved electro blob a little bit to the right to be...
2007-05-23 lordhavoctweaked ebomb model from leileilol, and corresponding...
2007-05-22 div0slightly better ebomb origin
2007-05-22 div0leileilol's projectiles (electro bomb toned down a...
2007-05-22 lordhavocfix W_SetupShot calls to not have any start points...
2007-05-04 lordhavocvery major cleanup of precache code, this patch reduced...
2007-04-26 lordhavocchanged all sound names from .ogg to .wav, the engine...
2007-04-18 div0set lowprecision whereever possible
2007-03-16 div0added: g_projectiles_newton_style
2006-08-17 div0Qantourisc's improved havocbots AI - have fun!
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]