]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/w_common.qc
(untested) make rain and snow client side entities
[divverent/nexuiz.git] / data / qcsrc / server / w_common.qc
2008-05-01 div0fix code bug that may cause Yoda to "remove" the Nex...
2008-04-13 div0support antilag_debug in g_antilag 2 too
2008-03-10 lordhavocoops, multiply self.ping by 0.001 for g_antilag 2
2008-03-10 lordhavocreplaced traceline_hitcorpse with traceline_antilag...
2008-01-22 lordhavocchanged all te_ effects (except te_bloodshower) to...
2007-05-23 lordhavocdon't need as many .effects on leileilol's new projecti...
2007-04-18 div0set lowprecision whereever possible
2007-04-16 div0no setorigin in waypoint sprites (havoc);
2007-04-14 lordhavocweapons now have force settings
2007-02-06 lordhavocremoved redundant ricochet noises on machinegun
2006-07-14 div0increased max shot distance from 8192 to 32768
2006-06-24 kadaverjack- new cvar sv_spectator_speed_multiplier
2006-06-12 lordhavocremove unused W_CheckAmmo function
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]