]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/t_plats.qc
add field .nottargeted to override targetname checks (for misc_follow on anything)
[divverent/nexuiz.git] / data / qcsrc / server / t_plats.qc
2008-08-29 div0add field .nottargeted to override targetname checks...
2008-08-28 div0- get rid of delayed init where I found it and replace...
2008-08-26 div0allow displaying the locked door message more than...
2008-08-13 div0refactor common setmodel calls for moving brushes and...
2008-08-06 div0gave some entity channels more descriptive names; add...
2008-08-06 div0reassign the sound channels in a more meaningful way...
2008-08-05 div0two big changes:
2008-07-21 tzorkFix (add) precache_sound for .noisy buttons.
2008-07-01 div0change the crusher spawnflag of func_door from 4 to...
2008-07-01 div0change all function declarations (except builtins and...
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-01-18 div0add missing path_corner entity
2007-09-01 div0separate refire timers for each weapon; fixes "faster...
2007-05-01 esteelfunc_bob can also damage players now if dmg/dmgtime...
2007-04-18 div0set lowprecision whereever possible
2007-01-14 div0Replaced trunk's centerprint system by the simpler...
2006-12-20 div0fix boolean logic for crushers
2006-11-09 savagexreplace a spawnflags == 4 with a | 4
2006-11-09 savagexremove blabla print
2006-11-09 savagextZork's platform damage patch. Needs testing, then...
2006-07-06 div0added documentation for "health" "-1" on func_button...
2006-06-28 div0centerprints now are managed independently per line
2006-06-12 savagexnothing to see here
2006-06-12 savagexhack in sounds into func_door. Has to be done properly...
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]