]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/t_jumppads.qc
fix typo
[divverent/nexuiz.git] / data / qcsrc / server / t_jumppads.qc
2009-08-31 div0[NOT FOR 2.5.2] projectiles on jumppads: make them...
2009-08-28 div0jumppads: do not touch pushltime on non-players
2009-04-26 mand1ngaFix ancient bug in the detection of "touched" jump...
2009-03-27 div0yet another fteqcc bug
2009-03-26 div0Add a team check to trigger_teleport and trigger_push...
2009-03-17 div0new jumppad code - working so it's used now
2009-03-17 div0experimental new jumppad handling code, probably buggy...
2009-01-31 div0fix some uses of the flags field; should fix turret...
2009-01-15 div0add the missing files
2009-01-12 div0make projectiles support jumppads
2008-10-24 div0change "player" checks to "iscreature" checks so one...
2008-10-24 div0rocket launcher now detonates in the think function...
2008-08-28 div0- get rid of delayed init where I found it and replace...
2008-08-22 div0exact triggers: jumppads, teleporters and race checkpoi...
2008-08-13 div0refactor common setmodel calls for moving brushes and...
2008-08-09 div0fix Qualifying mode for race; make teleporters able...
2008-08-06 div0okay, attach the jumppad sound to the player again
2008-08-06 div0minor channel changes, player.CHAN_AUTO is now for...
2008-08-06 div0gave some entity channels more descriptive names; add...
2008-08-05 div0two big changes:
2008-07-01 div0change all function declarations (except builtins and...
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-02-05 div0jumppad.message can output a message when pushed (possi...
2008-01-22 lordhavocchanged all te_ effects (except te_bloodshower) to...
2008-01-19 div0database, stringbuffer and FTE_STRINGS for menu QC;
2007-12-06 div0allow custom jumppad sounds using trigger_push.noise
2007-12-06 div0fix jumppad sound on targetless jumppads
2007-05-28 div0reduce sound minimum time for jumppads from 0.5 to...
2007-05-13 esteelgive a nice little indication when a jumppad was activated
2007-05-04 lordhavocvery major cleanup of precache code, this patch reduced...
2007-04-28 kadaverjack- always turn missiles in direction of flight
2007-04-26 lordhavocchanged all sound names from .ogg to .wav, the engine...
2007-04-24 div0fix missing jumppad sounds for bots
2007-04-18 div0Dear havocbots,
2007-04-18 div0set lowprecision whereever possible
2006-08-13 div0self.model is not the right thing to check - and mins...
2006-08-09 div0removed a rather spammy dprint from the code I added...
2006-08-09 div0New parameter for jump pads: height.
2006-07-30 kadaverjack- drop flag when becomming specator
2006-06-12 lordhavocadded droppedweapon to the list of things a jumppad...
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]