"give" cheat implemented fully
[divverent/nexuiz.git] / data / qcsrc / server / t_items.qc
2010-01-25 div0"give" cheat implemented fully
2009-11-29 div0fix SOME missing cvars
2009-11-11 fruitiexclean up CA and add some standard CA stuff like startin...
2009-11-10 fruitiexCommit the new clan arena mod, as well as make the...
2009-11-08 samualg_nodepthtestitems -- Allows you to disable depth testi...
2009-09-25 div0fix yet another retarded bot bug that prevents them...
2009-09-22 div0new cvar: g_ghost_items (1 by default, can be set to...
2009-09-22 div0more alpha again
2009-09-22 div0better ghosting of weaponstay-3 weapons
2009-09-17 div0new weapon-stay mode 3: make taken weapons ghosted...
2009-09-09 div0that's it. Now alpha in the middle of the two, and...
2009-09-09 div0if we go this route, we need more alpha
2009-09-09 div0another attempt...
2009-09-09 div0increase alpha of hidden items
2009-09-08 div0fix #523 (items being too bright)
2009-09-01 div0[NOT FOR 2.5.2] fireball weapon: code changes, cfgs
2009-08-31 lordhavocfix transparent items behavior for teamed items
2009-08-30 lordhavocmade items transparent when awaiting respawn, not invisible
2009-08-21 mand1ngaMinstanex fixes by terencehil (#484)
2009-08-18 div0item waypointsprites: mark them as hideable, as they...
2009-08-08 div0fix seeker->RL
2009-08-08 div0add a weapon_seeker() function that spawns the RL
2009-08-03 mand1ngaFix bots behavior with g_weapon_stay
2009-08-01 div0nixnex: turn off items triggers
2009-07-25 mand1ngaFix unreachable code
2009-07-25 div0fix bot AI item decisions
2009-07-03 mrbougonixnex: add support for g_use_ammunition 0, g_nixnex_wi...
2009-06-24 div0- healthbars for players with attached sprite (flag...
2009-06-23 div0use a healthbar for powerup respawns
2009-06-11 div0- fix aimtotarget in bot scripting
2009-06-10 div0why &, use ==
2009-06-10 div0add some missing precaches
2009-06-04 div0target_items: properly handle fuel regen/rot when chang...
2009-06-01 div0strength, shield respawns
2009-05-30 mrbougoitems that aren't picked up should not spawn particles...
2009-05-28 div0item pickup effect
2009-05-27 div0- move RandomSelection to misc/
2009-05-24 div0include game_starttime in respawn time calc
2009-05-16 div0print which item you picked up if you pick up jetpack...
2009-05-12 div0items: randomize initial spawn of powerups fully
2009-05-12 div0fix respawn display of teamed items
2009-05-12 div0use grey for jetpack, not orange
2009-05-12 div0testing:
2009-05-11 div0hook now takes fuel
2009-04-23 div0remove all 2.4.2 compatibility code (do not merge this...
2009-04-17 div0refactored model entity code to make it more readable
2009-04-07 div0better indicqation of strength running out
2009-04-06 div0fix 2735547
2009-04-05 div0fix target_items handling jetpack
2009-04-04 div0- trigger_items: make it kill dropped weapons
2009-03-31 div0don't spawn item_jetpack if g_grappling_hook is 1
2009-03-30 div0add a fuel icon to the sbar
2009-03-30 div0make jetpack and fuel regen use the large bbox
2009-03-30 div0make jetpack and fuel regenerator have the powerup...
2009-03-30 div0g_pickup_fuel_jetpack (make jetpack come with more...
2009-03-30 div0item_fuel
2009-03-30 div0no-operation change to pave the way for fuel and jetpac...
2009-03-26 div0weapon stay 2: allow ammo from dropped weapons
2009-03-16 div0in weapon arena, spawn powerups and health and armor...
2009-02-25 div0unrotate the model (still floating in air)
2009-02-25 div0make the correction angle more exact
2009-02-25 div0fix the stupid alignment of the rockets pickup. MAPPER...
2009-02-21 mand1ngaReplaced magic numbers with BOT_PICKUP_RATING_* "consta...
2009-02-20 div0fix cfgs
2009-02-20 div0a 50 armor
2009-01-22 div0more self-resetting
2009-01-15 div0fix some silly "self.nextthink = time + cvar("sys_ticra...
2009-01-12 div0improved weapon stay mode so it no longer affects the...
2009-01-12 div0new mode: g_weapon_stay 2
2008-12-28 div0always add MF_ROTATE for pickup weapons; makes all...
2008-12-08 div0separate respawn times for weapons and ammo now; ENFORC...
2008-11-28 div0support "cnt" field in items as probability weight...
2008-11-21 div0stronger alignment
2008-11-20 div0hidden cvar: car-like physics mode; misc_gamemodel...
2008-11-06 div0fix the sound madness once and for all: change ogg...
2008-11-06 div0use armor10
2008-11-02 div0new seeker texture
2008-10-28 div0fix weaponreplace
2008-10-28 div0New "weapon arena" and "weapon replace" cvars. InstaGib...
2008-10-24 div0unlimited ammo revisited: distinguish between superweap...
2008-10-23 div0move the spawn funcs of hlac and seeker
2008-10-23 tzorkHLAC and Tag Seeker weapons.
2008-10-23 tzorkThe walker is back.
2008-10-14 div0random does not ceil. Fixed.
2008-10-11 div0Experimental new tokenizer (should now be 1:1 compatibl...
2008-10-08 div0fix default weapon color (0xAA is no longer neutral)
2008-10-03 div0func_static, misc_gamemodel (better radiant support...
2008-09-22 div0allow weaponreplace to entirely remove weapons too
2008-09-21 div0properly reset teamed items
2008-09-10 div0replaced weapons: use the respawntime of the "master"
2008-09-08 div0no real change :P
2008-09-07 div0another typo bites the dust
2008-09-07 div0fix typo breaking trigger_items
2008-09-07 div0rename trigger_items to target_items (Radiant sucks)
2008-09-07 div0add precaching to trigger_items; make it support a...
2008-09-05 div0reduce warnings
2008-09-05 div0fix trigger_item not taking away items
2008-09-05 div0more portal race fixes
2008-09-05 div0more behaviour fixes for race+portals
2008-09-05 div0add missing functions
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