]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/race.qh
race: improved respawn handling:
[divverent/nexuiz.git] / data / qcsrc / server / race.qh
2009-12-19 div0race: improved respawn handling:
2009-12-18 div0race: change checkpoint use
2009-09-05 div0increase float accuracy for race time accumulation
2009-09-05 div0race: use a time accumulator fed by player physics...
2009-07-15 div0race: when time limit ends, do not stop the race, but...
2009-07-12 div0bye bye "Race", hello "CTS" and "Race" (in mapinfo...
2009-07-11 div0experimental race penalty time system (entity fields...
2009-06-18 div0new parameter "leadlimit", abort the game if someone...
2008-09-20 div0race:
2008-09-17 div0support race_place -1 to mark a qualifying-only finish...
2008-08-21 div0race: completed spectator support
2008-08-11 div0race: let everyone complete his lap when the race is...
2008-08-10 div0new improvements (winning condition, zero is worst...
2008-08-10 div0race: turn off fraglimit until switching from qualifyin...
2008-08-10 div0race: "g_race_qualifying 2" makes qualifying-then-race...
2008-08-09 div0when dead and respawning behind a checkpoint, also...
2008-08-09 div0correct spawnpoint/checkpoint connection
2008-08-09 div0new cvar g_race_teams
2008-08-08 div0some missing files; g_race_qualifying is still broken...