]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/progs.src
change all function declarations (except builtins and data types) to ANSI C-like...
[divverent/nexuiz.git] / data / qcsrc / server / progs.src
2008-06-01 esteel- Moved all the voting stuff into a file of its own...
2008-03-15 blub0my 'hello commit', i hope I didn't miss anything.....
2008-01-13 div0antilag with "ghost traces". Should still work (hopeful...
2008-01-13 div0Q3A map compatibility
2007-11-15 div0start of mapinfo system; beware: menu-div0test now...
2007-07-04 lordhavocadded onslaught mode
2007-06-26 div0banning, kicking and banning in voting, some display...
2007-05-18 savagexmy try at implementing a few assault basics. NOT WORKIN...
2007-04-30 div0game mode "keyhunt", still in testing
2007-04-15 div0now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by...
2007-04-13 div0waypoint sprites system mainly for CTF; currently with...
2007-01-14 div0Replaced trunk's centerprint system by the simpler...
2006-06-28 div0centerprints now are managed independently per line
2006-06-12 lordhavocchanged campaign level descriptions
2006-06-12 lordhavocmoved common campaign code into a common directory
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]
2006-06-10 lordhavocmajor audit/cleanup/overhaul of weapon code, all identi...
2006-04-30 div0Also use disabled items as waypoints; save some memory...
2006-04-30 lordhavocreplaced mauvebot and urrebot with havocbot (Urre didn...
2006-04-29 div0Redone campaign mode for better integration with the...
2006-04-26 div0Added: a field ".winning" that's true if and only if...
2006-04-17 kadaverjacknew gamemode: arena
2006-04-15 blackRevert first change in the trunk.
2006-04-15 blackRename menu[qc] to oldmenu[qc].
2006-01-29 urrefixed progs.src for the new directory structure
2006-01-29 kadaverjackadd csqc skeleton for Nexuiz