]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/havocbot_roles.qc
[11:57:02] <@LordHavoc> div0: or just remove the seeker for me and say "LordHavoc...
[divverent/nexuiz.git] / data / qcsrc / server / havocbot_roles.qc
2009-07-20 div0[11:57:02] <@LordHavoc> div0: or just remove the seeker...
2009-07-12 div0bye bye "Race", hello "CTS" and "Race" (in mapinfo...
2009-06-06 mand1ngaONS ai. Currently only one role (offense) is supported...
2009-06-05 mand1ngaMajor rewrite of the CTF ai
2009-05-31 mand1ngaImproved rating of items
2009-05-31 mand1ngaAdded teamcount() function, will be used to improve...
2009-05-30 mand1ngaMake bots find their ctf base
2009-05-02 mand1ngaFixed bug in the detection of goals
2009-04-28 mand1ngaChanged the probability of ctf roles assignations to...
2009-04-26 mand1ngaFix ancient bug in the detection of "touched" jump...
2009-04-25 mand1ngaAdded support for many goals. Best goals will be added...
2009-04-03 mand1ngaFix a bug in the strafing code
2009-04-02 mand1ngaDon't rate enemies if bot_nofire is set
2009-03-15 mand1ngaFixed bug in the routing to alternative goals. Don...
2009-03-12 mand1ngaBots: Swimming support (only to get out of water)
2009-03-02 mand1ngaNow bots can not see invisible players on minsta
2009-03-01 mand1ngaBots: Escape from jump pads :D
2009-02-27 div0lots of teamplay cleanups, should fix "color 3 3; cmd...
2009-02-21 mand1ngaBots: Added bunny-hopping support :)
2009-02-13 mand1ngaBots: Avoid getting stuck against a wall, remove goals...
2009-02-11 mand1ngaBots: Evaluate the risks of picking up items or chasing...
2009-02-09 mand1ngaBot improvements:
2009-01-16 mand1ngan00bots never heard about weapon combos
2008-12-28 div0next bot patch by mand1nga
2008-08-08 div0some missing files; g_race_qualifying is still broken...
2008-08-08 div0"race" game mode (beginning)
2008-07-01 div0change all function declarations (except builtins and...
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-03-01 lordhavocimplemented line of sight checks for keyhunt so bots...
2008-03-01 div0make keys MUCH more important to bots, so they pick...
2008-03-01 lordhavocrenamed flaglist to ctf_worldflaglist
2008-03-01 lordhavocfix bug with keyhunt key list using .enemy field, now...
2008-03-01 div0while -> for to fix KH bug
2008-02-26 lordhavocbots now play CTF properly
2008-02-25 lordhavocfixed several bugs in bots to do with movement and...
2008-01-25 lordhavoctweaked bot weapon choosing
2007-12-12 kadaverjack- changed sv_ready_restart to use a qc based restart...
2007-11-15 div0made cvars like g_ctf only be queried once on startup
2007-05-01 div0changed hardcoded team numbers to COLOR_TEAMn. Not...
2007-04-30 div0keyhunt: improved bots; fix minplayers changing bot_number
2007-04-30 div0two simple KH bugs...
2007-04-30 div0game mode "keyhunt", still in testing
2007-03-27 div0- in-game voting now nags until you have voted
2006-07-23 div0bots who try to catch their own tail are... dumb. Fixed.
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]