]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/havocbot_roles.qc
bugfix target_spawn, and change docs to match it
[divverent/nexuiz.git] / data / qcsrc / server / havocbot_roles.qc
2008-08-08 div0some missing files; g_race_qualifying is still broken...
2008-08-08 div0"race" game mode (beginning)
2008-07-01 div0change all function declarations (except builtins and...
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-03-01 lordhavocimplemented line of sight checks for keyhunt so bots...
2008-03-01 div0make keys MUCH more important to bots, so they pick...
2008-03-01 lordhavocrenamed flaglist to ctf_worldflaglist
2008-03-01 lordhavocfix bug with keyhunt key list using .enemy field, now...
2008-03-01 div0while -> for to fix KH bug
2008-02-26 lordhavocbots now play CTF properly
2008-02-25 lordhavocfixed several bugs in bots to do with movement and...
2008-01-25 lordhavoctweaked bot weapon choosing
2007-12-12 kadaverjack- changed sv_ready_restart to use a qc based restart...
2007-11-15 div0made cvars like g_ctf only be queried once on startup
2007-05-01 div0changed hardcoded team numbers to COLOR_TEAMn. Not...
2007-04-30 div0keyhunt: improved bots; fix minplayers changing bot_number
2007-04-30 div0two simple KH bugs...
2007-04-30 div0game mode "keyhunt", still in testing
2007-03-27 div0- in-game voting now nags until you have voted
2006-07-23 div0bots who try to catch their own tail are... dumb. Fixed.
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]