]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/g_world.qc
oops, annoying dprint...
[divverent/nexuiz.git] / data / qcsrc / server / g_world.qc
2006-12-03 div0oops, annoying dprint...
2006-12-03 div0remove stupid requirement to manually call g_maplist_sh...
2006-12-03 div0new command g_maplist_shufflenow to randomize the mapli...
2006-12-03 div0prevent same map again
2006-12-03 div0simplified GetMaplistPosition
2006-12-03 div0fixed map list position off-by-one
2006-12-03 div0new map list selection g_maplist_shuffle that prefers...
2006-11-28 div0campaign settings now stored in data/campaign.cfg so...
2006-11-11 kadaverjackcleaned up my autoscreenshot changes from this morning
2006-11-11 kadaverjackfixed sv_autoscreenshot (again... the last fix worked...
2006-11-06 div0bail out if there are multiple worldspawns (to prevent...
2006-09-09 kadaverjackfixed exit_cfg handling & included patch by mehere101...
2006-08-22 div0New and pointless mutator: g_running_guns :P
2006-08-20 div0just in case... bound(0, x, -1) is BAD
2006-08-20 div0fixed out-of-range g_maplist_position causing runaway...
2006-08-13 div0setting developer_fteqccbugs activates test cases for...
2006-07-28 div0Ouch, that patch before was stupid. Fixed. Now winning...
2006-07-19 div0oops... fixed the dprints
2006-07-19 div0some additional prints; set maplist index only on succe...
2006-07-19 div0fixed obvious bug in map selection... still there is...
2006-07-18 div0fix for "winning" message in draw games
2006-07-12 div0better coloring for "set _scoreboard 1"
2006-07-12 div0added simple server console score info with team info...
2006-06-29 div0added command "gotomap" which does the same as chmap...
2006-06-28 div0centerprints now are managed independently per line
2006-06-18 m0rfarFixed so that color codes don't mess with the "wins...
2006-06-15 kadaverjackfixed sv_autoscreenshot (screenshots include scoreboard...
2006-06-13 lordhavocchanged ctf and domination scoring to individual player...
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]