]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/g_world.qc
support for announcer/male/impressive and announcer/male/headshot ;)
[divverent/nexuiz.git] / data / qcsrc / server / g_world.qc
2008-10-09 div0cl_teamradar_foreground_alpha cvar
2008-10-08 div0fix overtime msg
2008-10-04 div0fix timelimit display after ready-restart (no longer...
2008-10-01 div0oops, forgot a check
2008-09-29 div0add missing quotes
2008-09-29 div0fix typos
2008-09-29 div0experimental feature (sv_)cmd cvar_changes, should...
2008-09-26 div0new vote/ready nagger display (untested, can't test...
2008-09-21 div0fix fog handling a bit
2008-09-20 div0race:
2008-09-19 div0fix winning condiiton..
2008-09-07 div0fix the worst bugs in warmup
2008-09-05 esteelrenamed g_tourney_warmup_unlimited_time to g_tourney_wa...
2008-09-04 div0fix server startup bug
2008-09-02 div0more modular weapon system
2008-09-02 div0fix the big bugs in my weapons commit
2008-09-02 div0huge patch that breaks everything: add a new stat ...
2008-08-30 div0get rid of ServerConsoleEcho workaround; fix a remote...
2008-08-29 div0get rid of some old unused code
2008-08-28 div0more laser madness (now: dark lasers, pulsating laser...
2008-08-26 div0new particle property "movedir"; traces in that directi...
2008-08-25 div0support fraglimit in qualifying-then-race too
2008-08-25 div0major cleanup of game type loading (closes some bug...
2008-08-23 div0remove unused var
2008-08-23 div0fix deprecation warnings; remove support for "fog"...
2008-08-23 div0MapInfo:
2008-08-22 div0try to fix autojoin
2008-08-13 div0remove workarounds for broken MSG_ALL - let's see what...
2008-08-12 div0work around current csqc networking bugs crashing clients
2008-08-12 div0fix timelimit condition for race winning conditions...
2008-08-12 div0if at the end of the qualifying time, 2/3 of the player...
2008-08-11 div0fix all unuseds except for the fteqcc bug ones
2008-08-11 div0race: let everyone complete his lap when the race is...
2008-08-10 div0new improvements (winning condition, zero is worst...
2008-08-10 div0fix order of cvar reading
2008-08-08 div0some missing files; g_race_qualifying is still broken...
2008-08-08 div0use DP_SV_QCSTATUS to show frags to qstat again; make...
2008-08-06 div0reassign the sound channels in a more meaningful way...
2008-08-05 div0two big changes:
2008-07-29 div0flag spectators in the scores log
2008-07-29 div0oops ;)
2008-07-29 div0add scores output
2008-07-29 div0fix map vote time sync issues... ARGH
2008-07-29 div0jpeg: use 3k, not 1k (usually the DP code then will...
2008-07-27 div0winning condition:equality shall NOT hold for 0:0 ...
2008-07-26 div0add RestoreGame() hook to fix loaded games (they no...
2008-07-26 div0fix two bugs
2008-07-26 div0reliably send the mapvote data
2008-07-26 div0remove crosshair when not needed; show map name, time...
2008-07-26 div0fix the CTF win modes; get rid of capturelimit cvar
2008-07-26 div0CTF!
2008-07-26 div0LMS works!
2008-07-25 div0oops... ;)
2008-07-25 div0possibly a LMS fix, possibly major screwage
2008-07-25 div0either a total screwup, or LMS support
2008-07-25 div0switch to the "scores" winning condition where possible
2008-07-25 div0add much more stuff. REALLY need to initialize the...
2008-07-25 div0allow specifying sbar fields as +ctf,kh/score -ctf...
2008-07-22 div0changed team scores format (sorry)
2008-07-22 div0writing NOTHING for nonexisting teams would be better...
2008-07-22 div0"teamscores" log entry
2008-07-21 div0Argh... use the RIGHT variable, whichpack then works...
2008-07-21 blub0I suck today...
2008-07-20 savagexassault bitrot, round two: Don't crash on new round...
2008-07-20 div0g_maplist_votable_screenshot_dir: take map screenshots...
2008-07-15 div0remove some more leaks
2008-07-15 div0fix more leaks
2008-07-14 div0fix the suggestions[-1] bug
2008-07-14 blub0mapvote protocol optimized and fixed
2008-07-13 blub0map previews when voting, g_maplist_textonly for old...
2008-07-10 blub0A lil fix to the mapvoting code, an update to the KH...
2008-07-10 div0silence all fteqcc -Wall -Wno-mundane warnings (that...
2008-07-06 blub0Added the capture-counter and changed the CTF scoreboar...
2008-07-04 blub0Instead of wasting actual entities, I now use the TempE...
2008-07-01 div0change all function declarations (except builtins and...
2008-06-30 div0use the button macros everywhere
2008-06-20 div0make GameLogEcho write :logversion when opening, instea...
2008-06-07 div0r_fog_exp2 0\nr_drawfog 1\n are good to force too when...
2008-06-07 div0Allow FORCING fog by the server (sv_foginterval 5 makes...
2008-06-07 div0- Rename CD track files to proper names
2008-06-03 div0take out some spawnfunc_ out of strings
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-01 div0fix typo; report name changes; don't ignore sv_eventlog...
2008-06-01 div0remove netname from a gamelog line that really should...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-05-25 greenmarinegit-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661...
2008-05-24 greenmarinenew feature: g_tourney
2008-05-01 div0g_maplist_check_waypoints: when 1 and the server is...
2008-04-26 div0make func_snow and func_rain also work when no submodel...
2008-02-23 div0remove some unnecessary cvars
2008-02-22 lordhavocrestore bot preferred colors at the end of each level...
2008-01-25 div0fix sv_init handling again
2008-01-25 div0make "ran out of spawns" winning condition even more...
2008-01-24 div0support maps without team specific spawn points in...
2008-01-23 div0revert that CTF change. Instead, don't load/save the...
2008-01-23 div0fix bug WinningCondition_RanOutOfSpawns that made it...
2008-01-22 div0minor fixed for Onslaught + sprites
2008-01-21 div0Better handle running out of spawns:
2008-01-19 div0fix GotoFirstMap logic
2008-01-19 div0make use of DP_SV_SHUTDOWN
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