]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/g_world.qc
- Rename CD track files to proper names
[divverent/nexuiz.git] / data / qcsrc / server / g_world.qc
2008-06-07 div0- Rename CD track files to proper names
2008-06-03 div0take out some spawnfunc_ out of strings
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-01 div0fix typo; report name changes; don't ignore sv_eventlog...
2008-06-01 div0remove netname from a gamelog line that really should...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-05-25 greenmarinegit-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661...
2008-05-24 greenmarinenew feature: g_tourney
2008-05-01 div0g_maplist_check_waypoints: when 1 and the server is...
2008-04-26 div0make func_snow and func_rain also work when no submodel...
2008-02-23 div0remove some unnecessary cvars
2008-02-22 lordhavocrestore bot preferred colors at the end of each level...
2008-01-25 div0fix sv_init handling again
2008-01-25 div0make "ran out of spawns" winning condition even more...
2008-01-24 div0support maps without team specific spawn points in...
2008-01-23 div0revert that CTF change. Instead, don't load/save the...
2008-01-23 div0fix bug WinningCondition_RanOutOfSpawns that made it...
2008-01-22 div0minor fixed for Onslaught + sprites
2008-01-21 div0Better handle running out of spawns:
2008-01-19 div0fix GotoFirstMap logic
2008-01-19 div0make use of DP_SV_SHUTDOWN
2008-01-19 div0Persistent CTF capture time records!
2008-01-19 div0database, stringbuffer and FTE_STRINGS for menu QC;
2008-01-13 div0next improvement to mapinfo: Q3A SG/MG swap, mapinfo...
2008-01-05 div0handle didn't vote CORRECTLY
2008-01-05 div0also log how many people didn't vote at all
2008-01-05 div0better log don't care votes
2008-01-05 div0when abstaining is allowed, make an extra empty line
2008-01-05 div0use "don't care" instead
2008-01-05 div0g_maplist_votable_abstain 1, and people can abstain...
2008-01-05 div0vote: g_maplist_votable_nodetail 1 removes count of...
2008-01-01 div0fix bug that causes the code to execute an invalid...
2007-12-12 kadaverjack- changed sv_ready_restart to use a qc based restart...
2007-11-29 div0fix precache bugs I introduced when removing the cvar...
2007-11-22 div0where did this colon come from? :P
2007-11-22 div0search for map name right; fix runningman_1on1remix...
2007-11-21 div0More detailed suggestmap confirmation
2007-11-21 div0fix maplist editing commands for mapinfo
2007-11-17 div0handle aborting when a mapinfo has been generated in...
2007-11-17 div0it can start games now
2007-11-16 div0fix _sv_init handling
2007-11-15 div0some fixes against extreme CPU load and not loading...
2007-11-15 div0automatically call MapInfo_Enumerate when needed...
2007-11-15 div0mapinfo system should work now; user friendly additions...
2007-11-15 div0latch the mutator cvars too
2007-11-15 div0made cvars like g_ctf only be queried once on startup
2007-11-15 div0mapinfo: add a search function to find a map with a...
2007-11-04 savagexfirst version of assault mode with winning condition...
2007-10-31 div0minor Assault fixes
2007-10-30 div0Argh... didn't want to commit THIS function.
2007-10-30 div0added utility for depth-first search; added debug comma...
2007-10-21 div0handle "alreadychangedlevel" slightly better
2007-10-21 div0take back this stupid idea... sorry
2007-10-21 div0darn... i+1
2007-10-21 div0help with map voting when people haven't downloaded...
2007-10-15 div0assault maps are as_something.mapcfg (fix missing map...
2007-10-10 div0replaced dprint by a QC function that checks for "devel...
2007-10-02 div0fix "nixnex forgets to precache" bug
2007-09-12 div0fix "gotomap" command in case a map vote screen is...
2007-08-06 div0update extensions.qh;
2007-07-04 lordhavocadded onslaught mode
2007-06-26 div0banning, kicking and banning in voting, some display...
2007-05-23 div0tZork's grappling hook;
2007-05-23 esteelforget to precache the new spawn sound
2007-05-20 div0yes, it DID break. Server stood still when no player...
2007-05-20 div0move map voting to CheckRules_World, let's see if it...
2007-05-19 div0only allow game type changes by suggestions if g_maplis...
2007-05-16 div0fix unused stats feature
2007-05-06 div0use a search to precache models/player/*.zym instead...
2007-05-04 lordhavocvery major cleanup of precache code, this patch reduced...
2007-05-03 div0- sv_cheats now gets only read at startup (just like...
2007-05-01 div0try to swap yellow/pink teams
2007-04-30 div0delay interfere message; add point limit to default.cfg
2007-04-30 div0game mode "keyhunt", still in testing
2007-04-26 lordhavocchanged all sound names from .ogg to .wav, the engine...
2007-04-25 div0autoscreenshot fixed again
2007-04-25 div0use play2() function (as preparation for sound packs)
2007-04-25 div0redirection now only attempts twice
2007-04-24 div0reduced redirection timeouts
2007-04-24 div0quit_and_redirect improved, can now redirect to "self...
2007-04-20 div0fix hit sounds again
2007-04-20 div0- removed empty line from default.cfg and credits
2007-04-17 kadaverjack- fixed hitsounds when spectating bots
2007-04-16 div0spectator hit sounds
2007-04-16 div0no setorigin in waypoint sprites (havoc);
2007-04-15 div0only need console log output ONCE
2007-04-15 div0now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by...
2007-04-14 lordhavocweapons now have force settings
2007-04-13 div0waypoint sprites system mainly for CTF; currently with...
2007-04-11 div0oops, this was meant to be local only
2007-04-04 div0reverting Q1BSP compatibility change (breaks cl_movemen...
2007-04-04 div0Q1 map support; ctf1 now works!
2007-04-01 div0- now using a fresh dpextensions.qc
2007-03-27 div0now that an actual intermission mode is used, angles_x...
2007-03-27 div0clear impulse before displaying voting screen for the...
2007-03-27 div0- in-game voting now nags until you have voted
2007-03-26 div0vote: suggestion flag missing
2007-03-26 div0work around fteqcc bug (duh...)
2007-03-26 div0voting: fix crash with invalid maplist; comment out...
2007-03-26 div0- projectile style is now 2 (Newtonian with aimfix...
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