]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/g_hook.qc
(untested) make rain and snow client side entities
[divverent/nexuiz.git] / data / qcsrc / server / g_hook.qc
2008-08-24 div0count hook-pulling as push (for "Who pushed me?")
2008-08-24 div0hook: new "tarzan" mode that can pull players "symmetri...
2008-08-24 div0jitter-less grappling hook (and currently using a place...
2008-08-23 div0hook: also detach when the aiment's deadflag changes...
2008-08-13 div0when hooked to a player, detach once he hurts you
2008-08-13 div0hook: use MOVETYPE_FOLLOW. You know what for.
2008-08-06 div0gave some entity channels more descriptive names; add...
2008-08-05 div0two big changes:
2008-07-22 div0add a stupid (but confirmed) skyhook workaround
2008-06-30 div0fix the hook alias
2008-06-30 div0use the button macros everywhere
2008-05-25 greenmarinegit-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661...
2008-01-22 lordhavocchanged all te_ effects (except te_bloodshower) to...
2007-12-12 kadaverjack- changed sv_ready_restart to use a qc based restart...
2007-11-15 div0latch the mutator cvars too
2007-05-23 div0put hook line 9 qu away from origin to attach to the...
2007-05-23 div0tZork's grappling hook;
2007-05-23 div0hook has two places with the origin; fixed
2007-05-23 lordhavoctweaked ebomb model from leileilol, and corresponding...
2007-05-22 lordhavocfix W_SetupShot calls to not have any start points...
2007-04-26 lordhavocchanged all sound names from .ogg to .wav, the engine...
2007-04-19 div0new attempt to fix waypoints; weapon system no
2007-04-18 div0set lowprecision whereever possible
2007-04-08 div0make hook update more often
2006-06-18 kadaverjack- fixed arena bug (http://www.alientrap.org/forum/viewt...
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]