]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/constants.qh
add jointypes to eventlogs and disable the teamnagger in ca
[divverent/nexuiz.git] / data / qcsrc / server / constants.qh
2009-11-22 div0telefrag avoidance feature
2009-11-21 div0cvar hashes only
2009-11-10 fruitiexCommit the new clan arena mod, as well as make the...
2009-11-07 div0different probability distributions for spread (quake...
2009-11-07 div0make antilag work again
2009-10-19 div0laser projectile delay (STUUUUUPID)
2009-10-15 div0sync crosshair effects to weapon switch delay
2009-10-14 fruitiexFix the race server best and speed award by sending...
2009-10-14 div0fix crosshair effects
2009-10-11 fruitiexcvar hashes...
2009-10-11 div0cvar checksums
2009-10-09 fruitiexcvar hashes *sigh*
2009-10-09 div0cvar checksums for nexrun balance
2009-10-08 div0cvar checksums
2009-10-06 fruitiexcvar hashes
2009-10-04 div0cl_noantilag
2009-10-04 div0menu_vid_scale: add a slider to control size of HUD...
2009-10-03 fruitiexcvar checksums
2009-09-28 div0dtsnace based waypoint fading cvars
2009-09-28 div0hagar: support randomized lifetime on secondary (unused)
2009-09-27 div0refire2 for electro and fireball;
2009-09-27 lordhavocmajor changes to havoc mode (including: electro combo...
2009-09-26 div0settings merger script; fix problems with casings reapp...
2009-09-26 fruitiexcvar checksums
2009-09-26 div0record weapon stats from QC code. See cvars at the...
2009-09-25 div0some bot fixes :(
2009-09-24 div0distance-based nex damage falloff option (not used...
2009-09-24 div0change weapons*.cfg to balance*.cfg, allow "exec defaul...
2009-09-23 div0camping rifle: in havoc balance, remove reload, instead...
2009-09-22 div0new cvar: g_ghost_items (1 by default, can be set to...
2009-09-19 div0checksums...
2009-09-14 fruitiexuse sbar_bigfont in cl_showspeed
2009-09-13 fruitiexg_waypoinstprite_alpha cvar
2009-09-12 mrbougosomeone b0rked the cvar hashes :p
2009-09-12 div0compat pack stuff again (robo gibs)
2009-09-08 div0Random Mutator Day: RANDOM WEAPON ARENA. You spawn...
2009-09-06 div0swap rocket and grenade explode effect, as grenade...
2009-09-04 mand1ngaUpdated cvar checksum
2009-09-03 blub0Okay, this is preparation for the freetype support...
2009-09-01 div0[NOT FOR 2.5.2] fireball weapon: code changes, cfgs
2009-09-01 div0spawnflag 256 on most damageable entities = ignore...
2009-08-26 div0onslaught: change another model effect to be clientside...
2009-08-24 mrbougoupdate cfg hashes
2009-08-16 div0individual hitplot
2009-08-13 m0rfaradd piece-o-cake to default maplist
2009-08-08 mrbougoadd if_client alias, fix cvar hashes (why did it need...
2009-08-07 div0weapon force factor
2009-08-06 div0cvar check again
2009-07-30 div0next attempt: make projectiles SOLID_CORPSE so they...
2009-07-20 div0continue --seeker
2009-07-12 div0bye bye "Race", hello "CTS" and "Race" (in mapinfo...
2009-07-10 div0fix crash in CTF when bots are leaving at end of match
2009-07-08 div0- add a "frustrating" flag to race maps in mapinfo...
2009-07-07 div0onslaught: new toys, new toys
2009-06-29 div0rot/regen system cleanup; hopefully no actual change
2009-06-25 div0crosshair_hittest: new feature: enlarge when aiming...
2009-06-23 mrbougonexball: little something I forgot to commit: show...
2009-06-18 div0new parameter "leadlimit", abort the game if someone...
2009-06-18 mrbougoupdate cvar hashes
2009-06-13 div0new cvar check :(
2009-06-12 div0menu cleanups
2009-06-11 div0new cvar g_telefrags
2009-06-11 div0- fix aimtotarget in bot scripting
2009-06-08 div0CTF flag effects
2009-06-07 mand1ngaAdd the /&$ยท%#?"!1Tuba to Havoc mode
2009-06-03 div0more projectile health cvars
2009-05-31 div0new cvars: g_weaponspeedfactor, g_weapondamagefactor...
2009-05-31 mrbougoyes it does
2009-05-30 mand1ngaCTF flag glow trails imported from Spidflisk by -z-
2009-05-29 mrbougoweapon cvars checksum updated
2009-05-29 div0As per lordhavoc's suggestion, all rockets are guided...
2009-05-29 mand1ngaNew cvar checksum
2009-05-12 div0cvar check :P
2009-05-11 div0hook now takes fuel
2009-05-04 div0crosshair_hittest feature: blur out the crosshair if...
2009-05-03 esteelcvar checksums
2009-04-28 esteelcvar checksums
2009-04-22 mrbougoForgot to update cvar counts and merge entities.def :p
2009-04-19 div0cvar check cvars were wrong...
2009-04-19 div0crylink trail
2009-04-15 div0entities.def update; new cvar checksums
2009-03-30 div0g_pickup_fuel_jetpack (make jetpack come with more...
2009-03-30 div0more consistency regarding fuel
2009-03-30 div0I forgot an item we need:
2009-03-30 div0fix the remaining bugs in fuel support
2009-03-28 div0g_shootfromfixedorigin cvar (fixed shotorg)
2009-03-26 div0cvar check
2009-03-25 div0cvar check
2009-03-20 div0fix spawning from spectator mode (no longer cause a...
2009-03-12 lordhavocforgot this file
2009-02-23 m0rfarNew dom points by ai
2009-02-22 div0make also CTF skin cvar'red
2009-02-22 div0new cvar check values
2009-02-20 div0fix cfgs
2009-02-17 div0make use of EF_TELEPORT_BIT for weapon animation
2009-02-11 div0bring Uzi back to old settings, make CR weaker, ballist...
2009-02-11 div0showpressedkeys.
2009-02-09 div0death to fireBullet
2009-02-06 div0pinata
2009-02-02 div0add cvar g_runematch_fixedspawns, default 0 (ignore...
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