]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/cl_player.qc
interesting metrics (idea by KrimZon) to maybe sort players in the
[divverent/nexuiz.git] / data / qcsrc / server / cl_player.qc
2009-12-19 div0quick fix for hurt triggers in minstagib
2009-12-02 fruitiexinstant movetoteam cmd (patch by Spaceman)
2009-12-01 div0remove old cvars that were for mapcfg
2009-11-28 fruitiexadd warmup support to clan arena
2009-11-19 lordhavocfix a bug with ekg (players were not gibbing on death)
2009-11-11 fruitiexclean up CA and add some standard CA stuff like startin...
2009-11-10 fruitiexCommit the new clan arena mod, as well as make the...
2009-10-03 div0some spawnshieldtime fixes
2009-09-27 div0also reset all attack_finished vars on spawn
2009-09-27 div0a reset facility for weapon properties... should help...
2009-09-26 div0another typo
2009-09-26 div0stats recording typo
2009-09-26 div0fix an obvious typo...
2009-09-26 div0sv_weaponstats_*
2009-09-26 div0record weapon stats from QC code. See cvars at the...
2009-09-16 div0fix species loading
2009-09-03 blub0reverting the preparations, we first need a stringwidth...
2009-09-03 blub0Okay, this is preparation for the freetype support...
2009-08-29 div0new cvars sv_taunt, sv_autotaunt
2009-08-22 mand1ngaDon't generate a minstanex with ammo when dying by...
2009-08-18 div0restart jump anim when needed
2009-08-06 div0use the taunt animation for "cmd voice taunt"
2009-06-30 div0LOD (cl_playerdetailreduction) enabled now, master...
2009-06-30 div0some player CEFC fixes
2009-06-24 div0- healthbars for players with attached sprite (flag...
2009-06-22 div0potential fix for clones
2009-06-21 div0PLAYER MODEL FORCING. Highly experimental. cl_forcemode...
2009-06-20 div0fix bot_sound_monopoly cvar
2009-06-08 div0remove a print
2009-06-08 div0tuba: more blood out of ears; work around pain animatio...
2009-06-08 div0tuba: let blood come out of the ears ;)
2009-06-02 div0fix a file handle leak in per-model gibs
2009-05-29 mrbougoMore tweaks to the blood color, simulate te_bloodshower...
2009-05-26 mrbougonew gib types: alien and robot_shiny, and blood types...
2009-05-17 div0now the trolls have done it. An official "mute" and...
2009-05-10 greenmarinefix issue 19
2009-05-03 div0fix a bug in flood control
2009-05-03 div0handle "tell" messages in qc too, to do flood protectio...
2009-05-02 div0revert many fteqcc workarounds, as Blub has a patch...
2009-04-28 div0fix two more obviously buggy places
2009-04-23 div0remove all 2.4.2 compatibility code (do not merge this...
2009-04-22 mrbougoNexball goes official :D
2009-04-13 div0leave the "oldorigin" field on player entities alone...
2009-03-20 div0prevent bugs with dragging a player while he dies
2009-03-18 div0typo fix, and some StartFrame speedup
2009-03-18 div0UpdateSelectedPlayer: use PVS to optimize
2009-03-12 lordhavocfix two weapon bugs that were overriding player animations
2009-03-11 lordhavocadded dpm weapon support
2009-03-05 div0new flood control code, counting lines more exactly...
2009-02-06 div0weapon_laser spawn func;
2009-02-06 div0pinata
2009-02-06 div0centerprint handlign in csqc (#2555668 after large...
2009-02-06 div0[ 2556013 ] g_chat_nospectators allowing specchat durin...
2009-01-31 div0fix some uses of the flags field; should fix turret...
2009-01-22 div0more self-resetting
2009-01-19 div0cl_gentle mode (test)
2009-01-17 div0moved gibbing from server to client
2009-01-10 div0make voice sounds a bit louder again
2009-01-10 div0cl_voice_directional (play all voices directioanlly)
2009-01-09 esteelfix voice flood protection
2009-01-09 esteelvoice flood protection!!!\
2009-01-08 div0menu rearrangements
2009-01-08 div0cvar cl_taunt_directional
2009-01-08 div0make ONLY taunts use ATTN_MIN (sorry)
2009-01-08 div0delay taunts by 1 second
2009-01-07 div0cl_hitsound + some menu changes
2009-01-07 div0play taunts directionally
2009-01-06 div0autotaunts by MirceaKitsune (using cl_autotaunt cvar)
2008-12-27 div0go back to using the sane tokenizer whereever possible
2008-12-26 div0use the insane but fast tokenizer for more stuff again
2008-11-25 div0comments in cl_physics.qc
2008-11-05 div0add the new stuff to default.sounds
2008-11-05 div0clean up voice message stuff a bit
2008-11-01 div0add independent check to one missing gibtosser
2008-11-01 div0fix independent players check when damaged
2008-10-30 div0allow team mates to cut off the hook too
2008-10-25 div0fix some gibs with independent players mode
2008-10-16 div0no change, but some helper macros fro death types
2008-10-16 div0more sounds by tenshihan: male/impressive, male/airshot...
2008-10-14 div0random does not ceil. Fixed.
2008-10-11 div0Experimental new tokenizer (should now be 1:1 compatibl...
2008-10-09 div0"message2" for hurt triggers
2008-10-09 div0more death types (now weapons know whether the hit...
2008-09-29 div0implement CTF suggestion by [-z-] as comments
2008-09-28 div0ctf fixes (and comments containing ^R_Alien's scoring)
2008-09-20 div0race:
2008-09-12 div0CTF: fix portal exploit by adding a flag drop penalty...
2008-09-09 div0again: remove portals when owner dies, but this time...
2008-09-08 div0fix a portal crash
2008-09-03 div0fix sure crashes for portals when a player disconnects...
2008-09-02 div0huge patch that breaks everything: add a new stat ...
2008-08-24 div0oops, hooking to world should not cancel
2008-08-13 div0when hooked to a player, detach once he hurts you
2008-08-11 div0fix all unuseds except for the fteqcc bug ones
2008-08-06 div0oops... wrong condition
2008-08-06 div0gave some entity channels more descriptive names; add...
2008-08-06 div0reassign the sound channels in a more meaningful way...
2008-08-05 div0two big changes:
2008-08-05 div0add to the playersound system a globalsound system...
2008-08-04 div0play every player sound on CHAN_AUTO except say messages
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