]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/cl_impulse.qc
change all spawn functions to use the spawnfunc_ prefix; sync dpextensions
[divverent/nexuiz.git] / data / qcsrc / server / cl_impulse.qc
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-05-25 greenmarinegit-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661...
2008-03-04 esteelsmall changes to make tetris work again by just uncomme...
2008-03-02 lordhavocallow weapon drops in minstagib (oops)
2008-03-02 lordhavocdon't throw weapons (by impulse or death) in several...
2008-01-19 div0fix cheat
2008-01-11 div0Speedrun mode: impulse 77 now:
2007-11-15 div0latch the mutator cvars too
2007-11-15 div0made cvars like g_ctf only be queried once on startup
2007-07-07 div0remove teleport from impulse 99 again, instead make...
2007-07-06 div0impulse 99 now goes to the personal waypoint (deploy...
2007-05-04 lordhavocvery major cleanup of precache code, this patch reduced...
2007-05-03 div0- sv_cheats now gets only read at startup (just like...
2007-05-01 div0make weapon throwing use physics styles
2007-04-14 div0print without action... corrected the check
2007-04-13 div0waypoint sprites system mainly for CTF; currently with...
2007-01-27 div0newly created wp relink
2006-08-17 div0Display player name when pointing to him. Removed impul...
2006-08-11 div0and now it shows the LAST player the crosshair pointed to
2006-08-11 div0"impulse 18" now shows the player you point to
2006-07-26 div0please test: unified W_ThrowWeapon and SpawnThrownWeapo...
2006-07-14 div0increased max shot distance from 8192 to 32768
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]