]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/cl_impulse.qc
bugfix target_spawn, and change docs to match it
[divverent/nexuiz.git] / data / qcsrc / server / cl_impulse.qc
2008-10-06 div0hidewaypoints is handled by client now
2008-10-03 div0HELP ME now with a better color
2008-10-03 div0make Help Me show up on the radar THIS time
2008-10-03 div0fteqcc, why did this compile? Now REALLY fixed.
2008-10-03 div0compile fix for last commit
2008-10-03 div0fix crash when creating WP fails
2008-10-03 div0make radar pings when waypoints are created by players
2008-09-09 div0cl_weaponpriority_useforcycling; if that is off, the...
2008-09-06 div0"impulse 99": set unlimited ammo
2008-09-03 div0put the Port-O-Launch on impulse 14 (key 0)
2008-09-03 div0make the minstagib Nex a separate weapon
2008-09-02 div0huge patch that breaks everything: add a new stat ...
2008-09-02 div0argh... that was borked... fixed weapon cycling on...
2008-09-02 div0weapon priority lists; non-critical impulses reordered...
2008-09-02 div0document weapon impulse order; load weapon priority...
2008-07-20 div0impulse 911: also rule out looking at just sky
2008-07-19 div0sv_cheats 2: like 1, but (almost) unlimited attempts...
2008-07-19 div0add a rule for impulse 911 to not spawn above trigger_h...
2008-07-17 div0added cheat "impulse 911": emergency teleport. MOSTLY...
2008-07-01 div0change all function declarations (except builtins and...
2008-06-12 div0(suicide countdown) also show the countdown for clones...
2008-06-03 div0take out some spawnfunc_ out of strings
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-05-25 greenmarinegit-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661...
2008-03-04 esteelsmall changes to make tetris work again by just uncomme...
2008-03-02 lordhavocallow weapon drops in minstagib (oops)
2008-03-02 lordhavocdon't throw weapons (by impulse or death) in several...
2008-01-19 div0fix cheat
2008-01-11 div0Speedrun mode: impulse 77 now:
2007-11-15 div0latch the mutator cvars too
2007-11-15 div0made cvars like g_ctf only be queried once on startup
2007-07-07 div0remove teleport from impulse 99 again, instead make...
2007-07-06 div0impulse 99 now goes to the personal waypoint (deploy...
2007-05-04 lordhavocvery major cleanup of precache code, this patch reduced...
2007-05-03 div0- sv_cheats now gets only read at startup (just like...
2007-05-01 div0make weapon throwing use physics styles
2007-04-14 div0print without action... corrected the check
2007-04-13 div0waypoint sprites system mainly for CTF; currently with...
2007-01-27 div0newly created wp relink
2006-08-17 div0Display player name when pointing to him. Removed impul...
2006-08-11 div0and now it shows the LAST player the crosshair pointed to
2006-08-11 div0"impulse 18" now shows the player you point to
2006-07-26 div0please test: unified W_ThrowWeapon and SpawnThrownWeapo...
2006-07-14 div0increased max shot distance from 8192 to 32768
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]