]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/cl_client.qc
more cleanups and bugfixes to the race hud code
[divverent/nexuiz.git] / data / qcsrc / server / cl_client.qc
2009-03-19 div0make misc_follow able to set up attachments (so you...
2009-03-13 div0fight float inaccuracy in the animation system
2009-03-12 lordhavocfixed muzzleflashes with sv_qcweaponanimation mode
2009-03-11 lordhavocadded dpm weapon support
2009-03-08 div0fix "corona in air" bug when a strength player got...
2009-02-27 div0more teamplay fixes
2009-02-27 div0slightly better behaviour on "color 14 14; connect...
2009-02-27 div0lots of teamplay cleanups, should fix "color 3 3; cmd...
2009-02-25 div0fix crash with sv_spectate 0 in team games
2009-02-20 div0nex beam stuff by green
2009-02-19 esteelshow the WelcomeMessage only on join for welcome_messag...
2009-02-12 div0SP_LMS_RANK) // allow writing to this field in intermis...
2009-02-12 div0hopefully fix score display in LMS
2009-02-11 div0showpressedkeys.
2009-02-06 div0remove duplicate sending of maxclients (client has...
2009-02-06 div0remove some trailing newlines from centerprints ([...
2009-02-06 div0[ 2555913 ] Strength and invincibility timer
2009-01-31 div0fix some uses of the flags field; should fix turret...
2009-01-31 div0fix another problem of that "fix invisibilty" patch...
2009-01-31 div0bloodloss
2009-01-29 div0make all assignments to SendEntity go through Net_LinkE...
2009-01-28 div0remove all TEs that contain a permanent state.
2009-01-28 div0get rid of TE_CSQC_WARMUP
2009-01-28 div0try to fix invis again
2009-01-27 div0make mapvote a shared ent too
2009-01-27 div0try to fix the previous commit
2009-01-27 div0make TE_CSQC_INIT and TE_CSQC_SCORESINFO shared entitie...
2009-01-26 div0fix invis
2009-01-26 div0make chat bubble attached
2009-01-18 div0set -616 frags for nonsolid players; that way the engin...
2009-01-10 div0make voice sounds a bit louder again
2009-01-08 div0delay taunts by 1 second
2009-01-06 div0fix "loof" :P
2008-12-31 esteelreset crifle bulletcounter on spawn, less annoying...
2008-12-25 div0avoid calling dropclient from cl_movement frames
2008-12-15 div0friendly fire/team damage/mirror damage change; warning...
2008-12-09 div0get rid of the stupid (-) operator, use the more readab...
2008-11-25 div0 // whatever happens, allow 60 seconds of idling...
2008-11-25 div0hopefully fix campcheck
2008-11-23 div0yet another fix attempt for touchexplode
2008-11-23 div0touchexplode: fix for noclip
2008-11-23 div0new mutator: g_touchexplode (spawn explosion where...
2008-11-21 div0rename cvar from g_bigrigs to g_bugrigs ;)
2008-11-21 div0force chase cam in "big rigs" mode
2008-11-20 div0hidden cvar: car-like physics mode; misc_gamemodel...
2008-11-19 div0mask spectatee effects with EFMASK_CHEAP; add a loddebu...
2008-11-16 div0fix TDM
2008-11-10 div0possibly allow untested welcome message disabling again
2008-11-10 div0target2 handling improved
2008-11-10 div0trgger_multiple: support target, target2, target3,...
2008-11-08 div0target_voicescript beginnign
2008-11-06 div0fix the sound madness once and for all: change ogg...
2008-11-01 div0remove stupid spam :P
2008-11-01 div0make it noticable
2008-11-01 div0hack to fix broken modelindex
2008-10-31 div0I have no idea why this happens, but get rid of the...
2008-10-25 div0fix ClientDisconnect possibly using a strunzoned string
2008-10-24 div0func_door fixes
2008-10-24 div0explicitly set dphitcontentsmask on players
2008-10-23 div0fix handling of isolated CPs
2008-10-23 div0do not spawn near out-of-power nodes
2008-10-22 div0- experimental CSQC change: get rid of old ONS team...
2008-10-21 div0slightly more visible race penalty nagging
2008-10-16 div0delay teamkill sound
2008-10-16 div0move antilag recording to the known working place again...
2008-10-14 div0record more antilag frames
2008-10-10 div0support for announcer/male/impressive and announcer...
2008-10-06 div0updated entcs, less of a bandwidth hog
2008-10-05 div0also copy weapon and switchweapon to spectators
2008-10-04 div0fix timelimit display after ready-restart (no longer...
2008-10-02 div0new waypointsprite system, onslaught not yet supported
2008-09-29 div0implement CTF suggestion by [-z-] as comments
2008-09-28 div0ctf fixes (and comments containing ^R_Alien's scoring)
2008-09-26 div0new vote/ready nagger display (untested, can't test...
2008-09-21 div0extra check for fog sending
2008-09-21 div0cleanups, change nothing
2008-09-21 div0add foginterval to the csqc message
2008-09-21 div0handle sv_foginterval on the client now (TESTING)
2008-09-21 div0fix fog handling a bit
2008-09-19 esteelcheck ip ban in say/teamsay too as to make banned peopl...
2008-09-17 div0fix typo
2008-09-17 div0support race_place -1 to mark a qualifying-only finish...
2008-09-12 div0CTF: fix portal exploit by adding a flag drop penalty...
2008-09-12 div0require player model names to be lower case
2008-09-07 div0fix the worst bugs in warmup
2008-09-06 div0also add the IP address
2008-09-06 div0add :recordset:<ID>:<time> event
2008-09-06 div0fixing warmup part 2
2008-09-05 esteeladded a simple 'warmup' indicator to the scoreboard
2008-09-05 div0trigger_items
2008-09-03 div0use the old Nex model and old Nex shot origin; make...
2008-09-03 div0fix sure crashes for portals when a player disconnects...
2008-09-03 div0make the minstagib Nex a separate weapon
2008-09-02 div0weapon_setup no longer needed its second argument,...
2008-09-02 div0huge patch that breaks everything: add a new stat ...
2008-08-30 div0get rid of ServerConsoleEcho workaround; fix a remote...
2008-08-29 div0record zoom in demos (TODO: also send zoom state when...
2008-08-28 div0zoom: do it entirely client side
2008-08-28 div0more laser madness (now: dark lasers, pulsating laser...
2008-08-23 div0MapInfo:
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