]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/bots.qc
Revert revert of lag simulation refactoring
[divverent/nexuiz.git] / data / qcsrc / server / bots.qc
2009-09-20 mand1ngaRevert revert of lag simulation refactoring
2009-09-16 div0don't push the same WP twice to the route
2009-09-16 lordhavocrevert array-based goalstack/lag/wplink changes by...
2009-09-04 mand1ngaRefactored goal stack into an array
2009-09-03 mand1ngaFix warning
2009-09-03 div0fix routing to personal waypoints that I broke today
2009-09-03 div0- do not crash on "disconnect" or "quit" in CTF
2009-09-03 div0prevent screwup when trying to route to a waypoint...
2009-09-03 mand1ngaRefactored waypoint linking into human readable code...
2009-09-03 mand1ngaRefactored lag simulation to human-readable code
2009-08-26 mand1ngaToo much visual basic? ..
2009-08-23 mand1ngawhoops
2009-08-23 mand1ngaEnable code for jetpack navigation, although the featur...
2009-08-23 mand1ngaDon't attack neutral entities
2009-08-22 mand1ngaFix bots_vs_human and clean up CheckAllowedTeams()
2009-08-07 mand1ngaAdded jetpack support for bots
2009-08-07 div0also make projectile speed variable :P
2009-08-04 div0fix bot name selection in campaign
2009-07-25 div0fix bot AI item decisions
2009-06-18 div0avoid using the same bot name again
2009-06-14 div0prefer waypoints of distance < 500 when finding random...
2009-06-13 div0two minor HUD patches; more persistence for bot scripti...
2009-06-13 div0undo mand1nga's revert, and make it conditional on...
2009-06-12 mand1ngaReverted the changes in tracewalk calls introduced...
2009-06-11 div0fix bot moveto command and routing... now all bots...
2009-06-11 mand1ngaSupport for accuracy stats by Diabolik. See your stats...
2009-06-10 mand1ngaMore fixes for bot command moveto
2009-06-10 div0remove a debug lightning
2009-06-10 mand1ngaFixed bot command moveto
2009-06-10 div0bots: minor fixes, still not good...
2009-06-10 div0minor fixes for bots scripting
2009-06-09 div0cvar bot_god: god mode for bots
2009-06-06 mand1ngaAdditional cleaning of 'bot_list'. This seems to fix...
2009-06-06 mand1ngaBetter placement of auto-generated waypoints
2009-06-05 mand1ngaFixed bug on the path finding to dropped ctf flags
2009-05-31 mand1ngaReverted change commited accidentaly
2009-05-31 mand1ngaAdded teamcount() function, will be used to improve...
2009-05-31 div0less leaks for everyone
2009-05-30 mand1ngaMinor cleanup
2009-05-29 div0#101
2009-05-29 mand1ngaMinor fix
2009-05-29 mand1ngaNew file based configuration for bots by Taoki
2009-05-22 mand1ngaFix compiler warnings
2009-05-10 mand1ngaAdded support for custom, per-bot waypoints. Required...
2009-05-04 mand1ngaFix bug in the loading of hardired links. Also these...
2009-05-02 mand1ngaAdded support for waypoint hardwiring. Same format...
2009-05-01 mand1ngaFix in the navigation_hasgoals field handling
2009-05-01 mand1ngaBetter placement for auto generated waypoints. For...
2009-04-27 mand1ngaDon't pre-turn if the next goal is a teleporter / jump pad
2009-04-26 mand1ngaFix ancient bug in the detection of "touched" jump...
2009-04-25 mand1ngaFix silly logic in navigation_routetogoal
2009-04-25 mand1ngaAdded support for many goals. Best goals will be added...
2009-04-21 div0more notarget fixes :P
2009-04-21 div0try to make "notarget" cheat work with bots
2009-04-06 div0show waypoint links message only on console
2009-04-06 div0try to fix runaway loop when loading waypoints by being...
2009-04-05 mand1ngaChanged the method for caching paths. Now the .cache...
2009-04-05 mand1ngaAdded cache for waypoint links. It stores every link...
2009-04-02 mand1ngaIncreased in 250 qu the radius used for searching neare...
2009-03-28 mand1ngaAdded facilities for debugging tracewalk visually
2009-03-25 div0nixnex: remove non-normal weapons
2009-03-24 div0make the campaign cheatproof by ignoring the cvars...
2009-03-22 mand1ngaFix for bot_aim() suggested by Qantourisc, makes this...
2009-03-18 div0use checkpvs() for bot waypointing
2009-03-15 mand1ngaNarrow the search for nearest waypoints to no more...
2009-03-14 mand1ngaFixed typo in last commit
2009-03-14 mand1ngaSearch for nearest waypoints more progressively. This...
2009-03-12 mand1ngaBots: Swimming support (only to get out of water)
2009-03-02 mand1ngaNow bots can not see invisible players on minsta
2009-03-01 mand1ngaBots: Escape from jump pads :D
2009-03-01 div0fix bot weapon priority lists of full length
2009-02-27 div0lots of teamplay cleanups, should fix "color 3 3; cmd...
2009-02-22 mand1ngaBots: Check for dangers when running
2009-02-21 mand1ngaBots: Added bunny-hopping support :)
2009-02-11 mand1ngaBots: Evaluate the risks of picking up items or chasing...
2009-02-09 mand1ngaBot improvements:
2008-12-16 div0bots: combos; custom weapon priorities
2008-10-14 div0more bot colors
2008-10-04 div0fix timelimit display after ready-restart (no longer...
2008-08-08 div0"race" game mode (beginning)
2008-07-15 div0why do I need this?
2008-07-15 div0netname is odd
2008-07-15 div0remove some more leaks
2008-07-01 div0change all function declarations (except builtins and...
2008-06-30 div0use the button macros everywhere
2008-06-03 div0take out some spawnfunc_ out of strings
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-03-02 lordhavocfixed bug with bots not joining the smallest team
2008-03-01 lordhavocslight clarification of routerating math (no change...
2008-02-27 lordhavocfix my fix for bot colors across levels (forgot to...
2008-02-26 lordhavocbots now play CTF properly
2008-02-25 lordhavocfixed several bugs in bots to do with movement and...
2008-02-22 lordhavocfix for my bot preferred colors patch (.clientcolors...
2008-02-22 lordhavocrestore bot preferred colors at the end of each level...
2008-01-25 lordhavoccommented out some dprints
2008-01-25 lordhavoctweaked bot weapon choosing
2008-01-25 lordhavoclink waypoints if their XY dist is below 1050, not...
2007-12-12 kadaverjack- changed sv_ready_restart to use a qc based restart...
2007-11-15 div0made cvars like g_ctf only be queried once on startup
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