]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/bots.qc
game mode "keyhunt", still in testing
[divverent/nexuiz.git] / data / qcsrc / server / bots.qc
2007-04-20 div0need the first down-trace to not shift waypoints slight...
2007-04-19 div0fix "unused"; zoom sets in default.cfg should have...
2007-04-19 div0new attempt to fix waypoints; weapon system no
2007-04-18 div0also drop waypoints to floor; no hard errors for broken...
2007-04-18 div0move waypoints out of solid when needed;
2007-04-18 div0set lowprecision whereever possible
2007-04-11 div0no more tdeath
2007-01-27 div0waypoints out of items configurable;
2007-01-14 div0oops... respawn change affected bots
2006-12-29 div0make waypoints go through doors; fix "no waypoints...
2006-12-18 div0new cvar: quit_when_empty - exits the server once it...
2006-08-17 div0Qantourisc's improved havocbots AI - have fun!
2006-07-23 div0fix: misleading dprint, error message for missing map...
2006-07-20 lordhavocconvert degrees to radians before calling cos in maxfir...
2006-06-13 lordhavocif there are already bots playing and the level changes...
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]