]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/gamec/g_damage.c
more elegant checking to see if stuffcmds are safe
[divverent/nexuiz.git] / data / qcsrc / gamec / g_damage.c
2006-01-10 savagexmore elegant checking to see if stuffcmds are safe
2006-01-09 kadaverjackno hitsounds for gibs
2006-01-09 kadaverjackavoid warnings from stuffcmd to bots and don't play...
2006-01-09 savagexnothing to see here, move along
2006-01-09 savagexcheck if attacker is a player before sending stuffcmds
2006-01-09 savagexhit-sound for all sort of damages
2005-12-31 savagexrunematch rebalance
2005-12-27 kadaverjackremoved missing sounds
2005-12-13 lcatlnxsoundreorga - changed filenames of the announcer sounds...
2005-12-12 lcatlnxannouncer sounds and code... announcer sounds are place...
2005-12-06 kadaverjackplayer can drop weapon (impulse 17/bound to backspace)
2005-12-03 savagexmake sure no frags are counted after the game has finished
2005-11-18 kadaverjacknew gamemode: "Last Man Standing" (g_lms)
2005-11-12 kadaverjackadded minstagib mutator, killmessages and a first bunch...
2005-11-08 savagexno damage when gameover (thanks KadaverJack)
2005-11-08 savagexapply KadaverJack's patch to avoid slime damage when...
2005-11-07 savagexrestructure