]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/common/util.qc
add a crude version of <math.h> to QC
[divverent/nexuiz.git] / data / qcsrc / common / util.qc
2009-11-06 div0float2range11 :P
2009-10-23 div0experimental new team selection code (should not favor...
2009-10-11 div0support longer settemp lists
2009-09-04 div0another warning with a good reason :(
2009-09-04 div0I knew there was a typo in there :P
2009-09-04 div0change the values networked as "long" in scores and...
2009-09-03 blub0reverting the preparations, we first need a stringwidth...
2009-09-03 blub0Okay, this is preparation for the freetype support...
2009-09-03 div0race: big preparation for higher-res timer; see the...
2009-08-07 div0weapon force factor
2009-07-12 div0mapinfo: support #include in settemps
2009-07-12 div0fix some more stuff separating rc/cts
2009-06-24 div0- healthbars for players with attached sprite (flag...
2009-06-11 div0make blue team color brighter to match red
2009-05-27 div0- move RandomSelection to misc/
2009-05-23 div0mapinfo: do an explicit heapsort for the mapinfo list...
2009-05-04 div0crosshair_hittest feature: blur out the crosshair if...
2009-05-02 div0revert many fteqcc workarounds, as Blub has a patch...
2009-04-28 div0try working around fteqcc -r3178 bug
2009-04-23 div0remove all 2.4.2 compatibility code (do not merge this...
2009-04-22 div0detect the current fteqcc compiler bug, and abort if...
2009-04-22 mrbougoNexball goes official :D
2009-03-17 div0fix the D < 0 case
2009-03-17 div0add a function solve_quadratic, and make newton project...
2009-03-06 div0no, the last change was misguided. Instead, the engine...
2009-03-06 div0another bug bites the dust
2009-03-06 div0I knew it. work around fteqcc bug...
2009-03-06 div0use less temp strings for shuffling, should work safely...
2009-03-06 div0better maplist shffle method
2009-02-26 div0fix missing files in last commit
2009-02-06 div0centerprint handlign in csqc (#2555668 after large...
2009-02-05 div0refactoring of portal transforms code to be generally...
2009-01-17 div0moved gibbing from server to client
2008-12-29 div0Translate color codes for old clients
2008-12-28 div0conform to the latest engine change in the emulated...
2008-12-27 div0use DP_QC_TOKENIZE_CONSOLE if available
2008-12-26 div0tokenizer: don't free that many strings, only the ones...
2008-12-26 div0menu: add a color picker for player names
2008-12-12 div0weapon priority lists: allow the impulse numbers (230...
2008-11-09 div0new weapon arena menu controls, enjoy! Original code...
2008-10-22 div0add the perl script that annotates effectinfo.txt;...
2008-10-16 div0undo the last change, instead make argv force a tempstr...
2008-10-14 div0de-linuxed the code base a bit
2008-10-11 div0Experimental new tokenizer (should now be 1:1 compatibl...
2008-10-10 div0fix float logic for almost_in_bounds
2008-10-08 div0renamed roughmap to radarmap; automatically sharpen it
2008-10-07 div0team radar menu controls
2008-10-03 div0warning fix; fix loading ons-reborn.mapinfo
2008-10-01 div0leave a border around the minimaps
2008-10-01 div0get rid of .info files; make interpolation generic
2008-09-21 div0fix fog handling a bit
2008-09-16 div0remove one wrong uri_unescape
2008-09-09 div0Add a weapon priority menu item
2008-09-06 div0work around vectoangles weirdness by only portaling...
2008-09-04 div0do not add fixedmakevectors to menu qc
2008-09-04 div0fix portal math
2008-09-03 div0some weapon system fixes; allow infinite portals to...
2008-08-30 esteeluse print instead of dprint and make it red so server...
2008-08-28 esteelit seems a bit over the top to error out just because...
2008-08-26 div0new particle property "movedir"; traces in that directi...
2008-08-24 div0jitter-less grappling hook (and currently using a place...
2008-08-23 div0make "teamstatus" work again
2008-08-08 div0"race" game mode (beginning)
2008-08-08 div0use DP_SV_QCSTATUS to show frags to qstat again; make...
2008-08-04 div0clearer colors by sev
2008-07-25 div0allow specifying sbar fields as +ctf,kh/score -ctf...
2008-07-20 div0g_maplist_votable_screenshot_dir: take map screenshots...
2008-07-10 div0CSQC scoreboard now knows about fonts
2008-03-19 blub0centerprint command available for the client via menu_c...
2008-02-27 div0darn... escaping keys is bad
2008-02-27 div0make DB use DP_QC_URI_ESCAPE
2008-01-28 div0possibly kill the tempstring warnings when saving games...
2008-01-24 div0new command "dumpdb", makes a simpler format (easier...
2008-01-23 div0revert that CTF change. Instead, don't load/save the...
2008-01-19 div0minor change in reorganizing code. You now can merge...
2008-01-19 div0fix reorganizing code when number of buckets changed
2008-01-19 div0database, stringbuffer and FTE_STRINGS for menu QC;
2008-01-19 div0oops, tiny bug in using the hash function ;)
2008-01-19 div0ifdeffed out database support
2008-01-18 div0map list can now search a map name while you type it
2008-01-17 div0fix minor word wrap bug for campaign info display
2007-11-14 div0oops... added something there too
2007-11-02 div0Nothing sets flashblend, so remove it.
2007-10-30 div0improved dialog system; actually handle cvars; put...
2007-10-30 div0added utility for depth-first search; added debug comma...
2007-01-02 div0cmd info (something) prints the content of sv_info_...
2006-08-23 div0And this time, a REAL fix.
2006-08-23 div0attempt to fix "backslash at end of line" bug
2006-08-17 div0Display player name when pointing to him. Removed impul...
2006-06-12 lordhavocchanged campaign level descriptions