]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/client/particles.qc
keyhunt HUD: show states of all keys like before, but also show indicators for their...
[divverent/nexuiz.git] / data / qcsrc / client / particles.qc
2009-09-11 div0optimize zcurveparticles by combining multiple instance...
2009-04-17 div0func_clientweall, func_clientillusionary (with BGM...
2009-04-16 div0new smoke emitter for DF;
2009-04-16 div0and more... changed decay's meaning, updated docs
2009-04-16 div0more pointparticles goodies
2009-04-16 div0remove pointparticles glow_color (does not work anyway)
2009-04-16 div0bgmscript: fix rewinding at end of music
2009-04-16 div0more fixes for pointparticles bgm script
2009-04-16 div0func_pointparticles: reduce bandwidth
2009-04-16 div0tiny particle emitter script change: bgmscript now...
2009-04-15 div0change extension .pp -> .bgs
2009-04-15 div0some entity field name improvements for bgmscript
2009-04-15 div0experimental system for music synced particle effects...
2009-04-05 div0support settable attenuation for pointparticles
2009-04-05 div0fix negative pointparticles impulse
2009-02-20 div0nex beam stuff by green
2009-02-11 div0add a somewhat working tr_bullet trail effect to make...
2009-02-11 div0bullets with g_antilag_bullets now have some poor excus...
2009-02-03 div0add a new cheat "impulse 404"; some CSQC refactorings...
2008-10-03 div0less warnings
2008-08-26 div0more particles fixes
2008-08-26 div0allow func_pointparticles to move
2008-08-26 div0got it to work with brush ents
2008-08-26 div0workaround: traceline appears to not hit SOLID_BSP...
2008-08-26 div0misc_laser is now client side too (untested too)
2008-08-26 div0(untested) make rain and snow client side entities
2008-08-26 div0new particle property "movedir"; traces in that directi...
2008-08-26 div0pointparticles: negative "impulse" is particles per...
2008-08-26 div0particles: volume weighting = negative count, absolute...