]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/client/hook.qc
fix crosshair scaling fps dependency
[divverent/nexuiz.git] / data / qcsrc / client / hook.qc
2009-04-23 div0remove all 2.4.2 compatibility code (do not merge this...
2008-12-16 div0fix hook again
2008-12-16 div0make display of hook less weird
2008-10-22 div0- experimental CSQC change: get rid of old ONS team...
2008-10-03 div0less warnings
2008-09-19 div0add an engine check (for old clients on svn servers)
2008-08-28 div0more laser madness (now: dark lasers, pulsating laser...
2008-08-26 div0misc_laser is now client side too (untested too)
2008-08-26 div0CSQC handle func_sparks; more to come later (func_point...
2008-08-25 div0improve the stupid workaround path for the hook drawing
2008-08-24 div0add green hook beam for non-teamplay
2008-08-24 div0new hook graphics
2008-08-24 div0new hook graphics
2008-08-24 div0use particles/hookbeam only in new engines - looks...
2008-08-24 div0use "particles/hookbeam" for the grappling hook beam...
2008-08-24 div0use less memory :P
2008-08-24 div0jitter-less grappling hook (and currently using a place...