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Make the text of scoreboard table headers brighter
[divverent/nexuiz.git] / data / qcsrc / client / gibs.qc
2009-09-26 div0settings merger script; fix problems with casings reapp...
2009-09-15 div0robot gibs: new species "robot_solid", using the weird...
2009-09-12 div0reduce robo gib scale
2009-09-11 div0[NOT FOR 2.5.2] better gibs for robots (yes, by you...
2009-09-03 lordhavocrewrote rubble handling to fix more bugs
2009-09-02 div0fix setsize warning
2009-08-21 div0particle gibs option (needs changes in effectinfo by...
2009-08-16 div0fix "gentle" logic :(
2009-08-04 div0do not honor cl_nogibs in cl_gentle (allows the menu...
2009-07-11 div0cl_gentle 2: work properly even in sv_gentle 1 mode
2009-07-11 div0cl_gentle 1: morphed's effect
2009-07-04 div0slight csqc physics speedup, should not help much with...
2009-06-20 div0fix bot_sound_monopoly cvar
2009-06-02 tzorkcl_gibs_maxcount and cl_casings_maxcount
2009-05-30 mand1ngaFix warning
2009-05-29 mrbougoMore tweaks to the blood color, simulate te_bloodshower...
2009-05-26 mrbougomake human blood brighter, fix typo. one problem left...
2009-05-26 mrbougonew gib types: alien and robot_shiny, and blood types...
2009-04-17 div0avoid drawing clientwall/etc. with alpha <= 0.003
2009-03-23 div0gibs: handle wasfreed
2009-02-03 div01. bring prandom back, this time maybe in a working...
2009-02-01 div0cl_gibs_damageforcescale, cl_gibs_lifetime (idea by...
2009-01-26 div0prandom() - an attempt to make random decisions predict...
2009-01-19 div0move some weapon precache stuff to where it belongs...
2009-01-19 div0fix cl_gentle
2009-01-19 div0cl_gentle mode (test)
2009-01-18 div0csqc casings
2009-01-17 div0use TR_SLIGHTBLOOD too
2009-01-17 div0make crylink no longer use an impact sound and effect...
2009-01-17 div0fix precache names of gibs
2009-01-17 div0fix typo
2009-01-17 div0transmit the sv_gentle state from server to client...
2009-01-17 div0moved gibbing from server to client