]> icculus.org git repositories - divverent/nexuiz.git/history - data/physicsQ.cfg
mapinfo: don't refuse unsupported game types if they at least require no special...
[divverent/nexuiz.git] / data / physicsQ.cfg
2009-11-12 samualUpdate physicsSamual.cfg, and add sv_stopspeed to all...
2009-09-20 div0friction is 4, not 5
2009-09-18 div0enable doublejump for Q2 physics
2009-09-18 div0make physicsQ actually match Quake 1 (physics code...
2009-09-17 div0quake physics update
2009-07-12 div0normalize formatting of physics cfg files
2009-05-08 div0add sv_gravity to the physics settings files
2009-05-07 div0Wsw-like physics modes (needs current engine from svn)
2009-05-05 div0experimental CPMA-style physics mode (only server side...
2007-05-11 div0g_balance_jumpvelocity -> sv_jumpheight
2007-04-14 lordhavocweapons now have force settings
2006-05-26 div0generalized physics to have Quake-style and Nexuiz...
2006-05-26 div0QBFplus
2006-05-26 div0physics test cfg files