]> icculus.org git repositories - divverent/nexuiz.git/history - data/physics25.cfg
duh... the ramp problem lies not in doublejump, but in the speedcap: fix
[divverent/nexuiz.git] / data / physics25.cfg
2010-02-10 fruitiexduh... the ramp problem lies not in doublejump, but...
2010-02-10 fruitiexcvar that disables doublejump code on ramps for exact...
2010-02-07 fruitiexmore doublejump improvements
2010-02-07 fruitiexadd an optional (default off) z-axis speedcap above...
2009-11-12 samualUpdate physicsSamual.cfg, and add sv_stopspeed to all...
2009-09-18 div0enable doublejump for Q2 physics
2009-07-12 div0normalize formatting of physics cfg files
2009-05-08 div0add sv_gravity to the physics settings files
2009-05-07 div0Wsw-like physics modes (needs current engine from svn)
2009-05-05 div0experimental CPMA-style physics mode (only server side...
2009-01-07 div0physics: sv_accelerate from 10 to 8, as it indeed cause...
2009-01-06 div0slightly less sideways friction feels better
2009-01-06 div0player physics: