]> icculus.org git repositories - divverent/nexuiz.git/history - data/models
some shaders reference this... so put it here
[divverent/nexuiz.git] / data / models /
2008-01-23 div0tried to make animated sprites. No idea if they work...
2008-01-23 div0also specially treat control points that are attackable...
2008-01-23 div0new sprites "ons-cp-atck-*", will use them in code...
2008-01-22 div0minor fixed for Onslaught + sprites
2008-01-20 div0New models for health/armor by tZork, and new GL and...
2008-01-20 savagexadd morphed's onslaught models
2008-01-19 div0better 50hp model by tZork
2008-01-13 div0add distinct skins for 50% armor (100% one in orange...
2008-01-13 div0health50 skin by Chris
2008-01-07 m0rfarmove newprojectiles2.blend to modelsource. I think...
2007-12-17 div0leileilol's effect updates
2007-12-07 lordhavocimplemented models/player/whatever.md3.animinfo file...
2007-11-06 div0add Morphed's onslaught models
2007-09-01 div0use r_labelsprites DP feature for sprites; add script...
2007-08-10 div0new player colors (gfx/colormap_palette.lmp); default...
2007-05-28 div0added old tracer under new name misc/line-81-1.mdl...
2007-05-24 savagexthanks to tcmod those effect frames for the ebomb aren...
2007-05-23 esteelhook model is now bigger
2007-05-23 div0tZork's grappling hook;
2007-05-23 strahlemanndesaturated and altered the ebomb-color to fit the...
2007-05-23 lordhavocchanged glass diffuse brightness back to the way it...
2007-05-23 lordhavoctweaked ebomb model from leileilol, and corresponding...
2007-05-22 div0leileilol's projectiles (electro bomb toned down a...
2007-05-21 savagexsprites for assault mode
2007-05-07 div0new key model by Morphed, for now a replacement sprite...
2007-05-03 div0keyhunt: ifdeffed out attachment code
2007-05-02 div0keyhunt: use right colors on keys; use MF_ROTATE instea...
2007-04-30 div0changed key-dropped from yellow to cyan because yellow...
2007-04-30 div0game mode "keyhunt", still in testing
2007-04-25 esteelnew map: final rage from tZork (reworked nexdm10 from...
2007-04-13 div0waypoint sprites system mainly for CTF; currently with...
2007-02-17 div0RLE compressed all TGAs that had a compression ratio...
2006-12-07 esteelcorrected MG firstperson viewmodel, now with clip
2006-12-07 savagexput the cell ammo pickup item on the ground. No spinning.
2006-12-05 esteelAdded tZorks very ver cool new HUD and model replacemen...
2006-12-03 esteelscaled machinegun
2006-11-28 savagexadd new Uzi (by Morphed) to trunk
2006-11-05 savagexback to original carni (now the standing animation...
2006-11-04 savagexcommit new shotgun model to trunk
2006-09-04 m0rfarThe Carni player model was not on the same place as...
2006-07-05 strahlemannadded lamp-models for dm18-based maps. still needs...
2006-06-05 div0lossless jpegoptim run saving about 10 megabytes
2006-05-30 esteelremoved (moved to attic) all explosion sprites
2006-05-06 div0Green's fullbright skins
2006-02-21 savagexinsert low-poly gibs from OpenQuartz
2006-02-21 savagexremove leaked gibs
2006-02-21 savagexreplace chunk.mdl with something from OpenQuartz
2006-02-18 kadaverjack- all rocket launcher models are using the same texture...
2006-02-06 kadaverjackno shadows for missiles & grenades
2006-01-31 kadaverjacknew playerskin (Xolar) by Morphed
2006-01-24 kadaverjack- changed Quark's skinindex to 0
2006-01-14 savagexMorphed's gfx for the team-bubble
2006-01-14 savagexnew sprite: team-indicator (shall float above team...
2006-01-10 kadaverjackMorphed's new Nex model
2006-01-09 lcatlnxfixed rocket explosion
2006-01-07 savagexnew sprites (again)
2006-01-01 savagexswitch some .spr files to .spr2 format
2005-12-29 savagexswitch to memory saving sprites. Several megabytes...
2005-12-29 lordhavocchanged skin name from LDArl.tga to ldarl.tga
2005-12-27 kadaverjackremoved missing sounds
2005-12-21 savagexmorphed's jumppad
2005-12-20 savagexbumps for morphed's teleporter model
2005-12-20 savagexcorrected texture path in morphed's teleporter
2005-12-20 savagexmorphed's teleporter map model
2005-12-20 kadaverjacknew skin previews
2005-12-19 kadaverjackadded Morphed's Mulder skin and moved maps/unused to...
2005-12-12 kadaverjackfixed wrong carni skin and added Morphed's "Armored...
2005-12-12 kadaverjackfixed various bugs with team selection and created...
2005-11-23 savagexlycanthrope now is default skin for lycanthrope.zym...
2005-11-23 savagexproperly move lycanthrope into attic
2005-11-23 savagexwolf is new default skin for lycanthrope
2005-11-23 savagexheroine is new default skin for jeandarc.zym
2005-11-23 savagexquark is new default skin for crash
2005-11-23 savagexfricka is new default skin for visitant.zym
2005-11-23 savagexmove unused skins into attic
2005-11-11 lcatlnxweaponsounds, defaultmodel, electrocombo, specmode...
2005-11-10 esteelhoming missles from Wazat, minor menu corrections
2005-11-07 savagexcommit 1.2.1 game media