]> icculus.org git repositories - divverent/nexuiz.git/history - data/maps/campaign.txt
* Removed non-existent zenex1 from shaderlist.txt
[divverent/nexuiz.git] / data / maps / campaign.txt
2007-02-03 esteelcorrected campaign description for silvercity. Its...
2006-11-25 esteelBasic multi-campaign menu support,
2006-06-14 vermeulenAdded Blue sky, moved the LMS level down two
2006-06-12 lordhavocchanged final level back to starship DM, because LMS...
2006-06-12 lordhavocchanged campaign level descriptions
2006-06-12 div0s/phrase/phase/
2006-06-11 div0campaign is now CSV
2006-06-11 kadaverjack- added another waypoint on aneurysm
2006-06-09 div0realigned
2006-06-08 div0DSI's not pining! DSI's passed on! This map is no more...
2006-06-08 vermeulenGot rid of the Dismal map in the campaign, since for...
2006-06-08 vermeulenGot rid of non-existent maps in the campaign mode.
2006-06-07 div0Now addng level numbers automatically
2006-05-29 m0rfarmore typos
2006-05-29 m0rfartypo
2006-05-29 savagexrename nexdm06 to starship
2006-05-29 savagexrename maps
2006-05-25 savagextypo
2006-05-25 savagexskill 1 for two first campaign maps
2006-05-25 vermeulenA lot of campaign changes. It covers every map besides...
2006-05-18 div0-campaign_mapcfgname[], +campaign_gametype[], +campaign...
2006-05-03 div0added tznex01 to the campaign; added compile script...
2006-05-02 div0new waypoints; campaign slightly adjusted
2006-05-01 div0g_balance_teams fixed and defaults to 0 again. If the...
2006-04-30 div0havocbots now play CTF!
2006-04-30 div0Also use disabled items as waypoints; save some memory...
2006-04-29 div0Redone campaign mode for better integration with the...