]> icculus.org git repositories - divverent/nexuiz.git/history - data/high.cfg
mediasource: grunge brushes (used in hud)
[divverent/nexuiz.git] / data / high.cfg
2009-01-01 div0now that r_subdivisions work fine in the engine......
2008-11-09 div0applied most of MirceaKitsune's menu changes
2008-10-25 div0update flashblend with dlight on/off
2008-10-25 div0add "nolightmaps" option
2008-02-23 div0vid_samples
2008-01-28 lordhavocchanged configs using r_hdr to use r_bloom instead...
2008-01-26 lordhavocadded r_drawparticles_drawdistance and r_drawdecals_dra...
2008-01-21 lordhavocturned off rtworld in high.cfg
2007-12-22 lordhavocturned off r_bloom in all quality configs
2007-11-02 div0Nothing sets flashblend, so remove it.
2007-10-15 div0make water shaders work as expected; s/r_glsl_water...
2007-10-06 div0reflective water by Zombie and Urre; ruiner now uses...
2007-05-23 esteelsomeone said: r_shadow_realtime_world_dlightshadows...
2007-05-17 div0reduced video settings cfgs to minimal set; low.cfg...
2007-05-12 div0hide error messages about menu_cmd and cl_gravity
2007-05-07 div0support for menu_cmd sync to reload all cvar objects...
2007-05-06 lordhavocedited high.cfg to use anisotropic filtering instead...
2007-05-06 lordhavocadded r_depthfirst settings to the configs (basically...
2007-05-04 div0use r_picmipworld in the .cfg files
2007-04-24 lordhavocupdated the quality configs to be much more appropriate
2007-03-14 esteeladded cl_particles_rain/snow to effect config files
2006-08-16 esteeladded newlines to config files to make 'exec name.cfg...
2006-06-13 lordhavocremove missing cl_particles_explosions_bubbles cvar
2006-06-13 lordhavocfurther cleanup of configs, and duplicated ultra.cfg...
2006-06-12 lordhavoccleaned up and refined quality configs
2006-06-11 esteelUpdated the graphical config files to hdr
2006-06-06 esteelCorrected Docs to say Nexuiz 2.0