findradius wrapper - more guns work now
[divverent/nexuiz.git] / data / default.cfg
2009-09-27 div0commenting out the switchover prevention again, so...
2009-09-27 div0but we ARE not 2.6 yet... undoing this so I can merge...
2009-09-27 lordhavocmajor changes to havoc mode (including: electro combo...
2009-09-06 div0[18:27:39]#<LordHavoc|work> just for the record, I...
2008-05-23 div0make indirection default.cfg -> defaultNexuiz.cfg
2008-05-18 greenmarinenew feature: g_maxplayers (set to 0 to disable)
2008-05-18 greenmarineNifreks lockonrestart feature. Used in team-based game...
2008-05-17 greenmarineextension of the ready-restart feature:
2008-05-10 div020 -> 32 userbinds
2008-05-09 div0menu_mouse_speed lower again
2008-05-08 div0new cvar: menu_mouse_absolute (alternate mouse mode...
2008-05-06 esteeladded a userbind for drop gun and notify team about it
2008-05-01 esteelfrom Ronan, make con_chat_maximize also toggle sbar_fla...
2008-05-01 div0g_maplist_check_waypoints: when 1 and the server is...
2008-04-11 div0- define autoswitch alias in default.cfg (so it can...
2008-04-02 esteelhaving a ; in comments is bad, turn them into , as...
2008-03-26 esteelbumped g_nexuizversion to 2.4svn for now
2008-03-21 div0new saved cvar g_configversion; allows special config...
2008-03-20 div0TC parameters tuned
2008-03-19 esteeladded a space behind some ; to make it more readable
2008-03-16 esteeladded bloodprionsctf to maplist
2008-03-05 div0sv_gameplayfix_droptofloorstartsolid 0 (1 is buggy)
2008-02-28 div0r_ambient 4
2008-02-25 lordhavocfixed several bugs in bots to do with movement and...
2008-02-25 lordhavoccorrect a comment
2008-02-23 div0remove some unnecessary cvars
2008-02-18 m0rfarAdded 'g_onslaught_gen_health' and 'g_onslaught_cp_heal...
2008-02-15 div0g_antilag 1 is now a safe default... so let's do it
2008-02-13 div0g_balance_kill_delay to prevent abuse of "kill"
2008-02-12 div0add "lsmaps" alias
2008-02-12 div0new: sv_vote_majority_factor
2008-02-08 div0remove demos/ prefix from ply and tdem, and make them...
2008-02-07 div0ticrate back to 0.05, because the weapon system sucks
2008-02-06 div0Tab completion for chmap/gotomap; new aliases vmap...
2008-02-06 div0DP_QC_CVAR_TYPE, fixes some bugs with menu controls...
2008-02-05 m0rfarAdded SDL-only default gamepad settings, to match non...
2008-02-05 m0rfarAdded Gamepad defaults. Tested with Logitech Rumblepad...
2008-01-30 div0sys_ticrate in default.cfg (0.046875)
2008-01-29 div0fix chmap
2008-01-29 div0de-mapcfg default.cfg
2008-01-28 div0remove "port"; add sv_vote_simple_majority
2008-01-28 div0force some cvars the engine normally wouldn't save...
2008-01-26 div0new command "gametype" to switch gametype, and notify...
2008-01-26 div0added cvar "menu_slowmo"
2008-01-26 div0add completion for "exec"
2008-01-26 div0fix g_maplist default
2008-01-25 div0fix missing $
2008-01-25 div0make con_chat_maximize no longer mess with your setting...
2008-01-25 div0enhanced the RPN calculator a bit; improved extendmatch...
2008-01-25 div0New commands extendmatchtime, reducematchtime. Might...
2008-01-25 div0new entity misc_laser with particle effect misc_laser_beam
2008-01-24 div0bans
2008-01-23 div0add "endmatch" command from PB servers (aliased to...
2008-01-19 div0not using vera-mono for now - I can read it just fine...
2008-01-16 div0campaign
2008-01-16 div0Lots of cvars added, and starship recompile with better...
2008-01-15 div0default screen res := 1024x768
2008-01-14 div0sv_defaultplayermodel_red etc. cvars, override sv_defau...
2008-01-13 div0next improvement to mapinfo: Q3A SG/MG swap, mapinfo...
2008-01-11 div0Bitstream Vera Mono
2008-01-11 div0add "pause" button to server list in mneu
2008-01-06 div0don't need that much text brightness... just 0.2 are...
2008-01-06 div0new version of chat/menu font
2008-01-05 div0g_maplist_votable_abstain 1, and people can abstain...
2008-01-05 div0vote: g_maplist_votable_nodetail 1 removes count of...
2008-01-04 kadaverjackchanged g_minstagib_invis_alpha <= 0 to use EF_NODRAW...
2008-01-02 div0skin system for menu (menu_skin cvar); allow skin defin...
2007-12-31 div0first half of userbind system: the console support...
2007-12-28 div0make waypoint sprites a bit more visible
2007-12-18 div0g_player_brightness cvar
2007-11-22 div0version number, the version number... had still read...
2007-11-21 div0fix maplist editing commands for mapinfo
2007-11-16 div0game mode selection in menu... will do the listbox...
2007-11-16 div0settemp
2007-11-16 div0make speed rune less of a curse; fix minstagib speed...
2007-11-14 div0fix broken teamselect in scmenu (no idea why it was...
2007-11-09 div0canjump workaround in default.cfg for now
2007-10-28 div0support for team select dialog, disabled buttons and...
2007-10-21 div0cullentities shall use engine defaults, they work well
2007-10-15 div0assault maps are as_something.mapcfg (fix missing map...
2007-10-15 div0make water shaders work as expected; s/r_glsl_water...
2007-10-06 div0reflective water by Zombie and Urre; ruiner now uses...
2007-09-20 div0new cvar bot_vs_human: set to positive value to make...
2007-09-12 div0fix "gotomap" command in case a map vote screen is...
2007-09-01 div0use r_labelsprites DP feature for sprites; add script...
2007-08-11 div0oops, forgot this default.cfg comment change
2007-08-10 div0new player colors (gfx/colormap_palette.lmp); default...
2007-08-06 div0update extensions.qh;
2007-07-06 div0sv_clmovement_waitforinput 4
2007-07-04 lordhavocadded onslaught mode
2007-06-26 div0con_chat: now needs 8 lines from bottom for HUD
2007-06-26 div0banning, kicking and banning in voting, some display...
2007-06-21 esteelmerged hud setting to branch and updated g_maplist...
2007-06-21 esteelremoved sv_maxrate so the new engine default is used
2007-06-11 kadaverjack- disable joysticks by default
2007-06-09 div0first attempt at "auto adjust skill"; not working well...
2007-06-01 lordhavocuse the new hud in pro and the old hud in normal nexuiz
2007-05-30 esteeldisabled viewkick when hurt
2007-05-30 div0make r_ambient a seta in default.cfg
2007-05-29 div0r_ambient 0 again; added menu option for it
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