]> icculus.org git repositories - divverent/nexuiz.git/history - data/balanceNexrun.cfg
rename something in physicsNexrun_dm.cfg, give shotgun force in balanceNexrun.cfg
[divverent/nexuiz.git] / data / balanceNexrun.cfg
2009-10-18 fruitiexrename something in physicsNexrun_dm.cfg, give shotgun...
2009-10-17 fruitiexammo usage completely revamped, do some rebalancing...
2009-10-16 fruitiexweaken mortar, stronger nex, settings should be rather...
2009-10-15 fruitiexweaken mortar dmg, give mortar secondary a higher radiu...
2009-10-15 div0sync crosshair effects to weapon switch delay
2009-10-14 fruitiexuse weaponreplace instead of sv_q3acompat_machineshotgu...
2009-10-14 fruitiexfix the hagar in CTS (balanceNexrun.cfg)
2009-10-14 fruitiexchange electro to DIY lightningun that is able to set...
2009-10-14 div0fix crosshair effects
2009-10-12 fruitiexgrenadelauncher tweaks, damage was way too high. balanc...
2009-10-12 fruitiexyet more balanceNexrun.cfg changes
2009-10-11 fruitiexcvar hashes...
2009-10-11 fruitiexmore balanceNexrun changes
2009-10-11 div0cvar checksums
2009-10-09 fruitiexadd missing cvars
2009-10-09 fruitiexnexrun balance changes
2009-10-09 fruitiexcvar hashes *sigh*
2009-10-09 div0cvar checksums for nexrun balance
2009-10-07 fruitiexweaponsNexrun* => balanceNexrun.cfg, with some tweaks...