tiny alignment tweak to the taunt range slider in the audio tab
authorfruitiex <fruitiex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 13 Feb 2010 14:08:35 +0000 (14:08 +0000)
committerfruitiex <fruitiex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 13 Feb 2010 14:08:35 +0000 (14:08 +0000)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8641 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

data/qcsrc/menu/nexuiz/dialog_settings_audio.c

index 9859bc7..7c7edbf 100644 (file)
@@ -137,7 +137,7 @@ void fillNexuizAudioSettingsTab(entity me)
                me.TDempty(me, 0.2);
                me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Taunt range:"));
                setDependent(e, "cl_voice_directional", 0.5, -0.5);
-               me.TD(me, 1, 1.8, e = makeNexuizTextSlider("cl_voice_directional_taunt_attenuation"));
+               me.TD(me, 1, 2, e = makeNexuizTextSlider("cl_voice_directional_taunt_attenuation"));
                        e.addValue(e, "Very short", "3");
                        e.addValue(e, "Short", "2");
                        e.addValue(e, "Normal", "0.5");