sounds file for xolar.dpm
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 4 Jan 2010 12:45:15 +0000 (12:45 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 4 Jan 2010 12:45:15 +0000 (12:45 +0000)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8477 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

data/models/player/xolar.dpm.sounds [new file with mode: 0644]

diff --git a/data/models/player/xolar.dpm.sounds b/data/models/player/xolar.dpm.sounds
new file mode 100644 (file)
index 0000000..dd7be39
--- /dev/null
@@ -0,0 +1,32 @@
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+//getflag sound/player/carni-lycan/player/getflag 0
+//incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+//fall sound/player/carni-lycan/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0