commit some changes from the nexrun branch (lsnewmaps, fixed records
authorfruitiex <fruitiex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 13 Feb 2010 14:31:38 +0000 (14:31 +0000)
committerfruitiex <fruitiex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 13 Feb 2010 14:31:38 +0000 (14:31 +0000)
command)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8643 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

data/qcsrc/server/gamecommand.qc

index e3dd079..2455805 100644 (file)
@@ -920,8 +920,6 @@ void GameCommand(string command)
        }
        if (argv(0) == "records")
        {
-               //strunzone(records_reply);
-               //records_reply = strzone(getrecords()); // these should be cached at worldspawn, right?
                for (i = 0; i < 10; ++i)
                        print(records_reply[i]);
                return;