TODO file
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 28 Feb 2010 19:42:55 +0000 (19:42 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 28 Feb 2010 19:42:55 +0000 (19:42 +0000)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8693 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

data/qcsrc/warpzonelib/TODO [new file with mode: 0644]

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+Open issues:
+- hitscan
+  - make function WarpZone_TraceDirection
+- radius damage
+  - make warpzone entities radiusdamage-able, and do a new radius damage on the
+    opposite side
+- fast projectiles
+  - when projectile touches, check if it had hit a warpzone... if it did, do
+    NOT detonate, but transform