deleted e8jumpspawn gloss/norm textures because they don't look very
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 14 Feb 2008 23:23:46 +0000 (23:23 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 14 Feb 2008 23:23:46 +0000 (23:23 +0000)
commitf70337eb1efad5b0d21ef3c54b0f25227ce93947
tree0cc29919114dd9058a09515af72ea9d9b42a461a
parent915916827d4ef2ebfdaec6529383ea01094f6a42
deleted e8jumpspawn gloss/norm textures because they don't look very
good, and when animated they only apply to one of the 7 frames (the
alternative is to copy them for all 7 frames of each of these 3
materials, and eat 12MB of additional video memory - not worth it)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3379 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/textures/evil8_fx/e8jumpspawn02_gloss.jpg [deleted file]
data/textures/evil8_fx/e8jumpspawn02_norm.tga [deleted file]
data/textures/evil8_fx/e8jumpspawn02grey_gloss.jpg [deleted file]
data/textures/evil8_fx/e8jumpspawn02grey_norm.tga [deleted file]
data/textures/evil8_fx/e8jumpspawn02red_gloss.jpg [deleted file]
data/textures/evil8_fx/e8jumpspawn02red_norm.tga [deleted file]