slightly improved specop face... maybe someone else revert this commit, and redo...
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 8 Nov 2008 17:18:13 +0000 (17:18 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 8 Nov 2008 17:18:13 +0000 (17:18 +0000)
commitf626b2e874c7e86912174c41d7e82cdf8d0c9051
treedbec2ecc37d787a4f5daaf9793e575af0db1b9ea
parentbfdb7ecae694ca663320d1fe1592b3271790ee7a
slightly improved specop face... maybe someone else revert this commit, and redo it the right way, if he can, this is just lame select/color balance, and retouch, editing

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5018 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/textures/specop.tga