]> icculus.org git repositories - divverent/nexuiz.git/commit
removed line that set cl_movement_minping to 0 because this belongs in
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 25 Apr 2007 16:45:13 +0000 (16:45 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 25 Apr 2007 16:45:13 +0000 (16:45 +0000)
commiteee76bc709f2d9a0a1344d606b9b1d98f5ca11c3
treea8df2cc64be207bdc3b50d18f8c99a055e8398d1
parentadaaf8c76765e16b8c9fe015e65ad402144b294d
removed line that set cl_movement_minping to 0 because this belongs in
the engine (engine has been updated accordingly)
removed lines that set r_shadow_bumpscale_* cvars, so that engine
defaults are used (which is no basetexture bumpmapping because it looks
terrible, and r_shadow_bumpscale_bumptexture is already 4 in the engine)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2395 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/default.cfg