]> icculus.org git repositories - divverent/nexuiz.git/commit
deleted e8jumpspawn gloss/norm textures because they don't look very
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 14 Feb 2008 23:23:46 +0000 (23:23 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 14 Feb 2008 23:23:46 +0000 (23:23 +0000)
commitcbbe5017c572f53c62ccd76d6e41058f5aaaa669
tree00e48b15ddbe6194a07eeaad641b15506dc9d648
parent727df95049423e8de686cfab236b0a6196d63bdd
deleted e8jumpspawn gloss/norm textures because they don't look very
good, and when animated they only apply to one of the 7 frames (the
alternative is to copy them for all 7 frames of each of these 3
materials, and eat 12MB of additional video memory - not worth it)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@3379 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
textures/evil8_fx/e8jumpspawn02_gloss.jpg [deleted file]
textures/evil8_fx/e8jumpspawn02_norm.tga [deleted file]
textures/evil8_fx/e8jumpspawn02grey_gloss.jpg [deleted file]
textures/evil8_fx/e8jumpspawn02grey_norm.tga [deleted file]
textures/evil8_fx/e8jumpspawn02red_gloss.jpg [deleted file]
textures/evil8_fx/e8jumpspawn02red_norm.tga [deleted file]